Welcome to GEOG 486 - Cartography and Visualization
Welcome to GEOG 486 - Cartography and VisualizationQuick Facts about GEOG 486
- Instructor(s): This course is taught by a variety of instructors, including Anthony Robinson, Fritz Kessler, Alicia Iverson.
- Course Structure: Online, 10-15 hours a week for 10 weeks
- Prerequisites: GEOG 484 - GIS Database Development
Overview
Cartographic design projects emphasize effective visual thinking and visual communication with geographic information systems. This course covers cartographic design principles and thematic mapmaking techniques. Students will create static and dynamic maps using contemporary tools, including ArcGIS Pro, Mapbox Studio, and Tableau. Students will engage in the cartographic design process by selecting visual variables, classifying and generalizing data, applying principles of color and contrast, and choosing map projections based on map audience and purpose. Students will also be introduced to niche topics such as augmented and virtual reality, interactive geovisualization and geovisual analytics, and decision-making with maps and mapping products. GEOG 486 is one of several courses students may choose as their final course in the Certificate Program in Geographic Information Systems.
Learn more about GEOG 486, Cartography and Visualization (1:12)
Transcript: Learn more about GEOG 486, Cartography and Visualization (1:12)
Hi, I'm Marcela Suárez. I'm one of the instructors of the Cartography and Visualization course. In this course you will learn how to create professional and aesthetically pleasing maps. Maps tell stories, whether they are related to an analysis or planning work, or to a personal project. These stories can be communicated in multiple ways. So how do you decide what map to make so that your stories are communicated in the most clear and effective way? You will learn that in this course. This is a lab-based course that covers design principles and techniques for creating maps. This includes selecting visual variables, classifying and generalizing data, and choosing map projections among other topics. But the bulk of this course will be spent getting hands-on experience creating different types of maps and critiquing maps as well. Many students comment that they were able to put what they learned to use right away at work and, or, in their research. They not only appreciate the variety of the assignments but also the opportunity to use different GIS software and tools. I invite you to take this course and take your cartographic skills to the next level.
Want to join us? Students who register for this Penn State course gain access to assignments and instructor feedback and earn academic credit. For more information, visit Penn State's Online Geospatial Education Program website. Official course descriptions and curricular details can be reviewed in the University Bulletin.
This course is offered as part of the Repository of Open and Affordable Materials at Penn State. You are welcome to use and reuse materials that appear on this site (other than those copyrighted by others) subject to the licensing agreement linked to the bottom of this and every page.
Lesson 1: Basemaps and Big Picture Design
Lesson 1: Basemaps and Big Picture DesignThe links below provide an outline of the material for this lesson. Be sure to carefully read through the entire lesson before returning to Canvas to submit your assignments.
Note: You can print the entire lesson by clicking on the "Print" link above.
Overview
OverviewWelcome to Geog 486! In this lesson, we will talk about the basics of map design, including how to customize your map to fit a specific audience, medium, and purpose. We will also introduce some topics that we will cover more in-depth later in the course, including visual variables, scale, and online map distribution. For this week’s lab activity, we will be making general-purpose basemaps in ArcGIS Pro. For those of you that haven’t used ArcGIS Pro before, this will be a good introduction to the software, and for all it will provide an opportunity to start thinking more deeply about the principles of cartographic design.
Throughout the lesson content, you will notice Student Reflection prompts. These prompts are opportunities for you to pause and reflect on what you have learned and how it relates to previous course content or your own personal or professional experience. Though not required, you are welcome to post responses to these prompts in the lesson discussion forum. You should post something to the lesson discussion each week, but you may choose to post a question/answer or comment about the lab instead.
Now, let's begin Lesson 1.
Learning Outcomes
By the end of this lesson, you should be able to:
- recognize suitable pre-designed basemaps for mapping tasks;
- utilize publicly-available data to create and customize general-purpose maps;
- design GIS overlay data to adequately display over pre-existing basemap content;
- incorporate knowledge of a map’s intended audience, medium, and purpose into design decisions;
- create an online portfolio for compiling and sharing map designs.
Lesson Roadmap
| Action | Assignment | Directions |
|---|---|---|
| To Read | In addition to reading all of the required materials here on the course website, before you begin working through this lesson, please read the following required readings in the Canvas lesson module:
Additional (recommended) readings are clearly noted throughout the lesson and can be pursued as your time and interest allows. | The required reading material is available in the Lesson 1 module. |
| To Do |
|
|
Questions?
If you have questions, please feel free to post them to the Lesson 1 Discussion forum. While you are there, feel free to post your own responses if you, too, are able to help a classmate.
Design Matters
Design MattersWhen making a map, it is impossible to map everything. In fact, to be a useful model of our world and of any phenomena in it, maps must always obscure, simplify, and/or embellish reality. These actions—which make maps useful—also make their construction subjective. Cartographic design, even when informed by well-established conventions, is an art as much as a science. Every design choice a cartographer makes ultimately influences the map readers’ comprehension, appreciation—and even trust—of the map that he or she creates.
Though maps may include or be supplemented by text or other media (even by sound, smell, or touch), map creation at its core is about visual design. As such, cartographers often talk of graphicacy and its importance in facilitating visual communication with maps (e.g., Field 2018, pg. 194). Graphicacy was first defined by Balchin and Coleman (1966) as “the intellectual skill necessary for the communication of relationships which cannot be successfully communicated by words or mathematical notation alone.” Graphicacy—like literacy—has its own grammar and syntax, and learning the rules of graphic language is essential for designing effective maps (Field 2018, pg. 194).
Student Reflection
Which map of the two below best communicates the trend of the data? Why?
In the map on the left (Figure 1.1.1), the rainbow color scheme makes it easy to view the states as grouped into categories by hue, but the lack of an obvious order between the selected colors makes the overall trend unclear. A sequential color scheme (right), however, makes it easy to view the trend of the data, as low-to-high values as are encoded intuitively from light to dark.
The design decisions that go into making a map often go far beyond choosing a color scheme for a simple state-by-state choropleth map. The map below is a Russian Civil War map – flames and smoke are used as symbols of the Bolshevik uprising. This map not only communicates information; it conveys emotion.

As demonstrated by the examples above, the way in which you design a map can deeply influence how your readers interpret it. A well-designed map can intrigue and even surprise its readers, leaving a meaningful and memorable impression. Shown below is a map of projected future storm surge in New York City, designed by Penn State alum and cartographer Carolyn Fish. The map doesn't ask the reader to imagine what NYC might look like under future climate scenarios - it shows them.

Following cartographic conventions—such as applying sequential color schemes for sequential data—typically results in more effective maps. However, some maps diverge from these guidelines. Learning cartographic best practices will help you to both apply them—and thoughtfully disobey them—when prudent.
Student Reflection
View the maps in Figures 1.1.4 through 1.1.7 below: Do you think they are effective? Is there anything you think should have been done differently?


Recommended Reading
Chapter 1: Slocum, Terry A., Robert B. McMaster, Fritz C. Kessler, and Hugh H. Howard. 2023. Thematic Cartography and Geovisualization. 4th ed. Upper Saddle River, NJ: Pearson Prentice Hall.
Maps that Kill (pgs. 300-301): Field, Kenneth. 2018. Cartography. Esri Press.
Types of Maps
Types of MapsMaps are generally classified into one of three categories: (1) general purpose, (2) thematic, and (3) cartometric maps.
General Purpose Maps
General Purpose Maps are often also called basemaps or reference maps. They display natural and man-made features of general interest, and are intended for widespread public use (Dent, Torguson, and Hodler 2009).
The data is available under the Open Database License (CC BY-SA).
Thematic Maps
Thematic Maps are sometimes also called special purpose, single topic, or statistical maps. They highlight features, data, or concepts, and these data may be qualitative, quantitative, or both. Thematic maps can be further divided into two main categories: qualitative and quantitative. Qualitative thematic maps show the spatial extent of categorical, or nominal, data (e.g., soil type, land cover, political districts). Quantitative thematic maps, conversely, demonstrate the spatial patterns of numerical data (e.g., income, age, population).
Cartometric Maps
Cartometric Maps are a more specialized type of map and are designed for making accurate measurements. Cartometrics, or cartometric analysis, refers to mathematical operations such as counting, measuring, and estimating—thus, cartometric maps are maps which are optimized for these purposes (Muehrcke, Muehrcke, and Kimerling 2001). Examples include aeronautical and nautical navigational charts—used for routing over land or sea—and USGS topographic maps, which are often used for tasks requiring accurate distance calculations, such as surveying, hiking, and resource management.
In theory, these map categories are distinct, and it can be helpful to understand them as such. However, few maps fit cleanly into one of these categories—most maps in the real world are really hybrid general purpose/thematic maps.

Advancements in technology and in the availability of data have resulted in the proliferation of many diverse types of maps. Some, as shown in Figure 1.2.5, are embedded into exploratory tools intended to inform researchers and policy-makers.

Reproduced with permission from Dr. Anthony Robinson, Penn State University.
Other maps are intended for a wider audience but share the goal of uncovering and visualizing interesting relationships in spatial data (Figure 1.2.6).

Maps also are not limited to depicting outdoor landscapes. Some maps, such as the one in Figure 1.2.7, are designed to help people navigate complicated indoor spaces, such as malls, airports, hotels, and hospitals.

For a map to be useful, it is not always necessary that they realistically portray the geography they represent. This map of the public transit system in Boston, MA (Figure 1.2.8) drastically simplifies the geography of the area to create a map that is more useful for travelers than it would be if it were entirely spatially accurate.

Maps that show general spatial relationships but not geography are often called diagrammatic maps, or spatializations. Spatializations are often significantly more abstract than public transit maps; the term refers to any visualization in which abstract information is converted into a visual-spatial framework (Slocum et al 2009).

Though there are many different types of maps, they share the goal of demonstrating complex spatial information in a clear and useful way. Rather than attempt to place maps into discrete categories, it is generally more productive to see them as individual entities designed to suit a particular audience, medium, and purpose. We will discuss this more in the next section.
Recommended Reading
Chapter 1: Introduction to Thematic Mapping. Dent, Borden D., Jeffrey S. Torguson, and Thomas W. Hodler. 2009. Cartography: Thematic Map Design. 6th ed. New York: McGraw-Hill.
Crampton, J. W. (2001). Maps as social constructions: power, communication and visualization. Progress in Human Geography, 25(2), 235-252.
Communicating with Maps
Communicating with MapsThough you won’t need to understand the biology of the human brain and visual system, making great maps requires understanding how people perceive visual information. When discussing how people interpret maps, we can frame this discussion in terms of perception, cognition, and behavior.
Perception in map design refers to the reader’s immediate response to map symbology (e.g., instant recognition that symbols are different hues) (Slocum et al. 2022).
Cognition occurs when map readers incorporate that perception into conscious thought, and thus combine it with their own knowledge (Slocum et al. 2022). For example, readers might be able to interpret a weather radar map without its legend due to their previous experience with a similar map, or might incorporate knowledge of a map’s topic into their interpretation of a visual data distribution (e.g., the higher concentration of people aged 65+ shown in some Florida cities makes sense given what I know about retirement communities).
Behavior refers to actions that go beyond just thinking about maps. Considering how design may influence behavior is essential in anticipating the real-world effects your maps may have. The way a map is designed can influence its readers’ actions and decision-making, and these decisions may range from small (e.g., for how many seconds will the reader look at this map?) to great (e.g., will this flood-risk map convince the reader to purchase insurance?).
Another useful way to think about map communication is with the cartography-cubed model (MacEachren 1994). The model MacEachren (1994) proposed focuses on how different maps and visualizations are used. Within this framework, any map can be located within the cube by determining its location along three dimensions: (1) from public to private (with regards to the map audience), (2) from presenting knowns to revealing unknowns (e.g., is the map for displaying known information or for exploration?), and (3) from low to high interaction (e.g., a static map vs. an exploratory interactive mapping tool).

These dimensions are often correlated, hence the shown corner-to-corner continuum from visualization to communication. A printed map in a magazine article, for example, we could classify as a tool for communication, while an exploratory mapping tool designed for epidemiologists would be better described as (geo)visualization.
Student Reflection
Return to the previous section (Types of Maps). Where would you place each of the maps shown within the cartography cube?
Before you Map: Audience, Medium, and Purpose
Before you Map: Audience, Medium, and PurposeBefore you Map: Audience, Medium, and Purpose
There is no inherently good map—only a map that is well-designed and properly suited to its audience, medium, and purpose. Before creating a map, you should ask yourself (and if possible, your clients) several questions (Brewer 2015).
Audience—who is going to use this map?
- Will your map readers be novices or experts? Do they have advanced knowledge related to the data you intend to map? You would create, for example, a different map of crime hotspots for criminologists than for the public.
- Are your intended map readers knowledgeable about the area to be mapped? Those unfamiliar with a location might need more detail to understand its geographic context.
- How much time will a typical reader spend with your map? Some audiences will be happy to explore and analyze your map, while others may hope to understand the message of your map at a glance.
- Is your map accessible? Consider how colorblindness or other visual impairments might affect your readers’ interpretation of your map.
Medium—how will this map be displayed?
- Maps are viewed in a vast number of formats—in desktop browsers, on mobile phone screens, in brightly-lit rooms on large-screen projectors, as well as printed in magazines, brochures, newspapers, posters, etc.
- In addition to the broad media category (e.g., mobile phone browser vs. poster), predict the specifics of your map's final viewing format as much as possible—details such as the map’s size on a webpage or a reader’s viewing distance from a poster can make a big difference in both a map's utility and aesthetics.
- If your map will be viewed in multiple media formats, you will likely have to create multiple versions of your map, each optimized for its respective display medium.
Purpose—what is the intended function of your map?
- Maps are used for many purposes (e.g., for navigation, for understanding spatial trends in data, for site selection, for communicating the results of a research project, etc.) Different purposes necessitate different maps.
- When making design decisions, consider how they will influence the success of your users in completing their expected map-use tasks. Maps for driving navigation, for example, are generally more useful when detailed terrain data is excluded, creating a simpler interface. In a hiking map, however, such information is essential.
- Considering in what scenarios a map will be used is also important—users of maps for emergency response, for example, will likely be stressed and working under inflexible time constraints.
In this course and beyond, you will make many different kinds of maps. Some will be advertisements, some will be scientific documents - some may be just for fun. No matter the mapping project or process you use, pausing to reflect upon the who, what, and why of your map will always lead to better results.
Student Reflection
Consider a mobile or desktop mapping application that you use frequently, such as Google Maps. What changes might you make to this mapping tool if a client asked you to alter it for a different, singular purpose—for example, as a wayfinding tool for young children, or for assisting police during emergency response?
Recommended Reading
Chapter 1: Planning Maps. Brewer, Cynthia. 2024. Designing Better Maps: A Guide for GIS Users. 3rd ed. Esri Press.
Basemaps: Leveraging Location
Basemaps: Leveraging LocationBasemaps are essential – they provide the context for your map data. Selecting a basemap should never be just an afterthought, and though the final choice is always subjective, you can make a better decision by considering your map purpose, audience, and the nature of your overlay data.
Street Maps
Often the default basemap used in business web-mapping applications. Helpful when highly-detailed locational context is necessary (particularly for navigation). Though pre-designed street basemaps may not have the ideal aesthetic for overlaying complex data, they are particularly useful at large scales (at which they appear less visually cluttered) or when overlaying relatively simple social data (e.g., for a map showing all locations of a restaurant chain).
Satellite Imagery
Often useful for environmental or engineering applications. May be useful in rural areas that cannot be well-understood using street maps (as few streets exist). The colors and detail make overlay data much more challenging to design than over subtle basemaps – satellite basemaps work best when GIS data is structured and simple and understanding the physical structure of the landscape is essential to the mapping function (e.g., for a map of local water pipelines).
Greyscale Basemaps
Usually reserved for thematic mapping, greyscale basemaps are helpful when the intended audience already knows the location context, or when significant detail is not important to fulfill the map’s purpose. The simple backdrop adds visual emphasis to your overlay data – especially important for maps produced for entertainment or maps whose primary focus is statistical data (e.g., statistical mortality maps). Choose a light or dark background based on the content and mood of your map, and design overlay data accordingly.

Terrain Basemaps
Terrain basemaps are particularly useful when the terrain of the landscape has an important relationship with the data being mapped (e.g., mapping wildfires; hiking maps). Shaded relief also adds visual interest and, when done well, creates a beautiful map. Just be sure to not let the basemap content overwhelm your own data.

A comparison of several example basemaps at the same location in Chicago are shown below in Figure 1.5.5. As shown, different basemaps can have vastly different overall looks, as well as differing levels of detail (LOD).
When making a map, your basemap sets the tone - everything else builds from this important beginning.
Student Reflection
There are many more options for basemaps than the defaults available in ArcGIS Pro, though they are a great place to start. Have you used any mapping applications that you felt had an exceptionally-designed basemap?
Check out some more creative, exciting basemaps in this Esri Vector Styles Gallery.
There are many creative possibilities - you should also check out Mapbox's selection of Designer Maps.
Recommended Reading
Chapter 2: Basemap Basics. Brewer, Cynthia A. 2024. Designing Better Maps: A Guide for GIS Users. Third Edition. Redlands: Esri Press.
ArcGIS Content Team. 2025. “Change the Basemap” ArcGIS Blog.
Base Data: Building a Map
Base Data: Building a MapThough many pre-designed options exist, and can be selected as described above, the best reference map for a specific task is often the one you make yourself. When downloading base data for a map, you should consider the following data layers, of which you might need a few or many. This is not an exhaustive list of available base data content, but will help you start thinking about the kinds of data you may need.
Terrain data
A good basemap will often include data that shows the shape of the physical landscape. All terrain layers are typically derived from a digital elevation model (DEM), which is a grid-based (raster) data layer that contains elevation layers.
Elevation can be mapped in several different ways; a common method is hypsometric tinting (hypso) or coloring based on elevation values, shown in Figure 1.6.1.

Contour lines are often used to show more detail about the shape of the landscape, either alone or combined with hypsometric tinting, as shown below.
Other layers such as hillshade and curvature are often added for additional visual detail.

Orthoimages, or images of the earth’s surface that have been properly transformed for mapping purposes, can also be used alone or combined with terrain layers. We'll talk more about terrain visualization later in the course.

Cultural Data
Political boundaries are often important components of basemap design. Commonly-mapped boundaries include international borders, state or province boundaries, incorporated places, smaller census units such as tracts and blocks, and boundaries of Native American reservations, among others. Place names are used to add additional locational context.
Additional Data
Other layers that can be useful as base data include zoning and land use data. These data are often available in vector form from local GIS organizations. Land cover and impervious surface data, among other layers, are available in raster form from the National Land Cover Database (NLCD).

Hydrography can also play an important role in a basemap. Data used may include streams, rivers, lakes, swamps, marshes, and wetlands, among other water features.

Given the vast amount of data available, it is important to think carefully about the base data necessary for map’s audience, medium, and purpose—and design accordingly.
Recommended Reading
Chapter 2: Basemap Basics. Brewer, Cynthia A. 2024. Designing Better Maps: A Guide for GIS Users. Third Edition. Redlands: Esri Press.
Symbol Design: Visual Order and Categories
Symbol Design: Visual Order and CategoriesWhen designing your maps, two ideas should be at the forefront of your symbol design process: (1) order, and (2) category. Map symbol design relies heavily on the proper use of visual variables—graphic marks that are used to symbolize data (White, 2017).
Cartographer Jacques Bertin (1967) was the first to present this system of encoding data via graphic elements. Suggestions of supplemental visual variables (e.g., transparency), as well as analyses of their utility in different cartographic contexts, have been brought forth by multiple well-known cartographers (e.g., MacEachren 1994).
Some visual variables (e.g., size, color saturation, and color lightness) clearly indicate quantitative changes in magnitude. These are best for encoding data that has an order (e.g., a county-level map of population density; a road map with both highways and local roads). Other visual variables (e.g., color hue, pattern, and shape) signify qualitative—but not quantitative—differences. These are best applied when data categories have no inherent ordering (also often called nominal, or qualitative data), such as in a choropleth map showing political boundaries.
Figures 1.7.2, 1.7.3, and 1.7.4 demonstrate how visual variables can be used to symbolize common features in general purpose maps. These variables can be used either independently or in combination, to create the best visual representation of the underlying data.
Edward Tufte, a statistician and data visualization expert, said “the commonality between science and art is in trying to see profoundly—to develop strategies of seeing and showing” (Zachry and Thralls 2004, pg. 450). The goal of cartography, both an art and a science, is to optimally visualize—and help others see—the world, and various phenomena within it. To do so takes patience, practice, and skill—all of which you will continually develop throughout this course.
Student Reflection
Do a simple web search for maps of a topic that interests you. What visual variables are used in these maps? Are they effective?
Recommended Reading
White, T. (2017). Symbolization and the Visual Variables. The Geographic Information Science & Technology Body of Knowledge (2nd Quarter 2017 Edition), John P. Wilson (ed.). DOI: 10.22224/gistbok/2017.2.3
Tufte, Edward R. 2001. The Visual Display of Quantitative Information. Second. Graphics Press.
Bertin, Jacques. 1967. Sémiologie Graphique. Vol. 30. doi:10.1037/023518.
Designing for Multiple Scales
Designing for Multiple ScalesAnother important decision you will have to make when mapping is at what scale your map should be designed. When designing your symbols, you should always take scale into consideration. Generally, large-scale (zoomed-in) maps should include more features, such as local roads and points of interest, while small-scale maps should be simpler, to avoid visual clutter.
Student Reflection
What do you see at the four different scales shown in Figure 1.8.1? What features are prominent at the smallest scale (top left)? What features do not appear until the largest scale (bottom right?)
Web-based basemaps, such as the one shown in Figure 1.8.1, are often designed to adjust the level of detail automatically, as the user adjusts the map’s scale. If you are mapping your own data over a web map, however, you will still need to make decisions about the level of detail you include at each scale, as well as the sizes and styles of your symbol designs.
Recommended Reading
Cynthia A. Brewer & Barbara P. Buttenfield (2007) Framing Guidelines for Multi-Scale Map Design Using Databases at Multiple Resolutions, Cartography and Geographic Information Science, 34:1, 3-15, DOI: 10.1559/152304007780279078
Sharing Maps
Sharing MapsFollowing the rise of web-based mapping, maps are readily shared across the web – occasionally even going viral. The web today has maps in every corner, and a particualrly efficient way to share maps with large audiences is via social media. Social media platforms like Instagram, X, LinkedIn, and Bluesky provide an easy way to share both interactive and static maps, as well as links to external sites that allow more than a short explanation of your work.

Maps can serve many purposes – from communicating ideas to exploring data to generate new insights. For any purpose, however, maps must be read and used. Social media has its faults, but it is an excellent way to get design inspiration and to share your own work.
Student Reflection
Have you ever used social media to share or learn about maps? It can be a fun way to stay up-to-date on current mapping trends, and to gain and share new ideas. The annual 30 Day Mapping Challenge (since 2019) can be a great way to see what cartographers around the world do with a design challenge presented each day for 30 days. Check out some of the results from this challenge either by looking for results for the hashtag #30DayMapChallenge on your preferred social media site, or via the homepage list of galleries highlighting great examples from recent years here.
Recommended Reading
Caquard, Sébastien. 2014. “Cartography II: Collective Cartographies in the Social Media Era.” Progress in Human Geography 38 (1): 141–150. doi:10.1177/0309132513514005.
Robinson, Anthony C. 2019. “Elements of Viral Cartography.” Cartography and Geographic Information Science. Taylor & Francis: 1–18. doi:10.1080/15230406.2018.1484304.
Critique #1
Critique #1During this course, we will be completing some peer critiques. However, for your first map critique, you will be critiquing a map made not by one of your peers, but by an external source. As noted by cartographer Kenneth Field (2018), the ability to thoughtfully reflect on the design of a map is an important skill. It will improve both your own map-making abilities, and your ability to comprehend the maps of others.
To complete this assignment, you should write-up a 500 word (max) critique of one of the following maps:
Map #1: United States of Natural Disasters - Atlas Guo
Map #2: Migrations in Motion - Nature Conservancy
Map #3: Grand Canyon Panorama - National Park Service
In your written critique please describe:
- three things about the map design that you think the map does very well;
- three suggestions you have for improvement to the map design.
As suggested by the prompts above, map critique is not just about finding problems, but about reflecting on a map overall. Your critique should focus on things the map does well as much as it does on suggestions for improvement. In your discussion, you should connect your ideas back to what we have learned in Lesson One. You are also welcome - but not required - to relate the map to a personal or professional project or experience.
Please list the title of the map you have chosen at the top of the page.
Grading Criteria
Registered students can view a rubric for this assignment in Canvas.
Submission Instructions
Return to the Lesson 1 module in Canvas to submit your critique (300+ words) to the Critique #1 assignment as a PDF file in the format: LastName_Critique1
Lesson 1 Lab
Lesson 1 LabIntroduction to Map Design
This week, we'll be making two (2) general-purpose 8.5" x 11" maps. In addition to being an introduction to map-making in ArcGIS Pro, this lab brings together a variety of concepts discussed in this lesson. When making these maps, you'll need to consider
- scale
- visual variables
- map symbols
- audience, medium, and purpose.
All the requirements for this lab are listed below: you should reference this page as you work, and before you submit your final maps.
Lab Objectives
- Create two (2) general-purpose maps by designing line and area features in ArcGIS Pro.
- Explore multi-scale map design by designing symbols for maps at two different scales.
- Minimize reliance on the use of color as a visual variable by designing at least one (1) map using only a greyscale.
Overall Lab Requirements
For Lab 1, you will create two (2) general-purpose maps in ArcGIS Pro.
- Choose a city of a reasonable size in Louisiana with a wide variety of map features—you must include the required number of map features for each map, so avoid selecting a remote rural location. The two maps you create should show the same approximate location but at different scales.
- Demonstrate map feature category and order by symbolizing the data provided:
- Design to emphasize a visual difference in category (e.g., roads, counties, cities, flowlines, waterbodies). Symbol design should denote the categorical difference between features when appropriate.
- Design to emphasize visual importance (i.e., order) of features (e.g., local road, secondary road, interstate). Within a category, symbols should be similar but show order.
- Use multi-layer line and area symbols, and design features appropriately for each map scale.
- IMPORTANT: Do not include any labels of any kind (not even your name), and no map elements (north arrow, scale bar, etc.) on your map—we will work on map labeling and layout design with the map elements in later labs. Make sure to turn off the Esri basemap before submission.
Individual Map Requirements
Map One
- Scale: 1:24,000
- Must not include any color—design in greyscale only.
- Must include the following features:
- at least three types of transportation features (e.g., interstate, local roads, rails, trails, etc.)
- at least three types of waterbodies (e.g., lake or pond, reservoir, etc.)
- at least one type of flowline (e.g., streams, artificial paths, etc.)
- at least one political boundary feature
- For the purpose of this lab, features are considered different if defined differently in the data (e.g., local and collector roads have different TNMFRC codes; lakes and reservoirs have different FTypes).
- Produce the map at 8.5" x 11"
- Include a short statement (no more than 100 words) that explains the imagined purpose and audience for a map (yes, be imaginative here). Also, be sure to explain the intended visual order of importance to the map features that you included and symbolized on the map and how that order was achieved.
Map Two
- Scale: 1:100,000
- Must include some or all color.
- Must include the following features:
- at least four types of transportation features (e.g., interstate, local roads, rails, trails, etc.)
- at least two types of waterbodies (e.g., lake or pond, reservoir, etc.)
- at least two types of flowlines (e.g., streams, artificial paths, etc.)
- at least two political boundary features (e.g., parish and city limits)
- Produce the map at 8.5" x 11"
- For the purpose of this lab, features are considered different if defined differently in the data (e.g., local and collector roads have different TNMFRC codes; lakes and reservoirs have different FTypes).
- Include a short statement (no more than 100 words) that explains the imagined purpose and audience for a map (yes, be imaginative here). Also, be sure to explain the intended visual order of importance to the map features that you included and symbolized on the map and how that order was achieved.
Lab Instructions
- Download the Lab 1 zipped file (575 MB). This is a very large file. It contains:
- a project (.aprx) file to be opened in ArcGIS Pro
- database with all required data. The data source for this lesson is The National Map. Note: The .aprx file will contain all required data loaded and organized. The goal of this lab is to focus on symbol design without worrying about any data downloading, data cleaning, or database organizing tasks.
- Extract the zipped folder, and double-click the blue (.aprx) file to open ArcGIS Pro.
- Once the file is open, you're ready to go! There are few ordered steps to complete this lab - map design is not a linear process - but following along with the visual guide will put you on the right path.
- Note: this is a big file and can take a long time to render. As a suggestion, once you have decided on an area of interest for your map, you can (and probably should) delete the rest of the map features.
Grading Criteria
Registered students can view a rubric for this assignment in Canvas.
Submission Instructions
- Submit two (2) PDFs—one for each map, using the naming conventions outlined below. You may attach your statement about each map in an additional .pdf document, or add the text as a comment with your assignment.
- Map 1: LastName_Lab1_Map1.pdf
- Map 2: LastName_Lab1_Map2.pdf
- Submit the PDFs and statements to the Lesson 1 Lab.
Ready to Begin?
More instructions are provided in Lesson 1 Lab Visual Guide.
Lesson 1 Lab Visual Guide
Lesson 1 Lab Visual GuideNote:
Before you look through the Visual Guide, please watch the following video (6:28) entitled "Lesson 1 Lab ArcGIS Pro Tips & Tricks." Doing so will give you a few hints on how to start with this lesson. You should not expect to follow the video exactly as the map design process and the decisions made on how to design the map is up to you.
GEOG 486 Lab 1 (6:29)
Transcript: GEOG 486 Lab 1 (6:29)
(0:01)
This is the ArcGIS Pro starting screen which you'll see when you open the map file for Lab 1.
Here are some of the base maps we read about in Lesson 1. I've pre-selected to include the gray canvas basemap which we'll be working with for this lab. The basemap also comes with a reference layer (that you can use to help locate an area of interest to map) that you can toggle on and off, but we won't be including any labels on our map in Lab 1. I encourage you to toggle off the basemap before you submit the map as the basemap includes labels that disturb your design. Besides, we will work with labeling in the next lesson.
For Lab 1 and 2, we'll be working in Louisiana. The data we'll be using was all downloaded from The National Map, and I've pre-loaded all the features you will need. You can expand groups of layers as well as toggle layers on and off in the contents pane, which is on the lefthand side of the ArcPro environment. All the data you'll need for this lab is in the database. You won't really need to worry about this for Lab 1 unless you accidentally delete a layer from your map. In that case, you can drag it back onto the map from the database. For example, if we accidentally remove the roads layer we could drag it back.
(1:10)
When designing symbols, it's often helpful to focus on one layer at a time, so I'm going to toggle all but this rails layer off. We can right-click on the layer and then select the symbology option to open the symbology pane. For this layer, we have just a single symbol, which we can edit in the symbol properties pane. Within this pane, the first tab is most helpful for making simple adjustments such as changing symbol color or width. For example, we can change these lines to red and we can increase their width - and you'll see that preview appear at the bottom of the pane.
(2:00)
More detailed edits can be made in the layers and structures pane. For example, we can add an additional layer to create a multi-layer line, and we could also rearrange these layers if we wanted to. Back in the layers tab, we can change the line's colors and make additional edits. It's a good idea to explore all the design options available in the layers tab.
You may notice that our lines have a strange "caterpillar" look. This can be corrected by enabling symbol layer drawing which will fix the ordering of your layers and clean these lines right up. Some layers, such as roads, contain multiple feature types. The roads in this map are classified by their TNMFRC value. Different values signify different types of roads. You can explore this more by opening the attribute table for this layer.
(3:17)
There's some interesting design you can do with area features as well. We'll work from the symbology pane to edit our water bodies; just as we did with lines, we can change the fill color - so let's go into the color picker and do yellow (you wouldn't do yellow, but let's try yellow) and then we can add another fill layer on top. Go back to the layers pane, and we can change this to a hatched fill. I really don't like the yellow let's change to green - so there you have a pretty easy example of creating a pattern effect.
(3:58)
Another helpful feature is the show count option which displays the count of each feature type in your dataset. You can see there's only one feature in this underground conduit classification - and we're just going to remove that. Unlike the codes, which are linked back to the database, you're free to change the labels as much as you want. We'll talk about this more in Lab 2. You can also change the ordering of features by clicking one and using the arrows to move it up or down.
(4:28)
To make the second map for this lab, we'll start by saving our first map as a map file. You should name it something that makes sense and something that you'll remember. Essentially what we're doing is making a copy of our map that we can then re-import into the same project. So let's do that now by choosing the import map file option. Our map isn't done, but imagine it is - so let's try a new layout using the import layout option. Name your layout something that makes sense, and then you're ready to add your map! I'm going to put in some half-inch margins here and then go to the map frame drop down and click on the appropriate map. You can resize and rescale your map once you add it to the page. To change the location and view on your map though, you'll have to activate it. Once activated you can move your map around as much as you'd like. The final step is to add your name and export your map. One last step is to use a text box to add my name. Now, Go to the Share tab and export your map as a PDF: we'll increase to 300 dpi.
Lesson 1 Lab Visual Guide Index
- Starting File
- Explore the pre-loaded data via the Contents pane
- Design symbols using the Symbology pane
- Make your second (smaller-scale) map
- Add each map to a layout
- Finalize and save your layouts
- Additional tips and tricks
1. Starting File
To start this lab, you'll want to download the zipped folder and copy it to a safe space on your computer that has plenty of file space. I recommend dedicating a folder on your computer or a large external drive just to Geog 486 lab projects to keep yourself organized. There will be several large files used in this class.
To open the starting map file, you'll need to extract the folder and open the blue ArcGIS Pro file called "Lab1_START." It should look similar to the file in Figure 1.1 below.
All the features/data you will need have been downloaded by your instructor and pre-loaded into this project file.
2. Explore the pre-loaded data via the Contents pane
You can toggle on and off layers using the associated checkboxes in the Contents pane. The light-gray canvas basemap has been included as part of these files. The basemap also comes with a reference layer (that you can use to help locate an area of interest to map) that you can toggle on and off, but we won't be including any labels on our map in Lab 1. We will work with labeling in Lab 2. While you can use the World Light Gray Reference and World Light Gray Canvas Base layers as guides during the map design process, make sure that you toggle off both the World Light Gray Reference and World Light Gray Canvas Base layers before you submit your final maps for this lesson.
There are Layers Groups (e.g., “Transportation”) as well as individual layers (e.g., “Roads”). Eventually, you will need to look at multiple layers at once, so that you can see how all your symbols look together. It will likely be easiest at first, however, to turn off (un-check) most of the layers so you can focus on one layer at a time.
The data you see in the contents pane are stored in the project's geodatabase. You can see this data by expanding the database in the Catalog pane. For this lab, you don't have to worry much about managing the data in the geodatabase - the data you need has already been added to your map. If you accidentally delete a layer from your map, however, you can drag it back onto the map from here.
3. Design symbols using the Symbology Pane
As a suggestion, it may make sense if you started from the "bottom" layer and worked your way "up." In other words, think about "visually" what is the lowest layer in the list of data. For example, let's assume the area of interest you selected is near a large water body. What color would you assign to that water body? Figure 1.4 shows how to select a layer (here, railroads) and open the Symbology pane. Clicking on the symbol will let you edit its properties. The next layer to work with may be "land." Again, what color do you imagine appropriate for land given you color choice for the water body. How does the land color you selected contrast/compliment with the water color you chose? Upon inspection, you will likely have to change the colors associated with one or more of the layers until you have achieved a visual agreement with all of the layers, their colors, line thickness, and line styles. Continue adding additional layers according to your visual hierarchy.
Looking in the Gallery of the Symbology pane will give you some ideas, but you should alter these symbols - do not accept the defaults.
Design changes (e.g., color; thickness, style) are made in the symbol properties tab (Figure 1.6; left tab of the Symbology pane). Note that for Map 1 in this lesson you must work only in greyscale. Think about symbol ordering/importance as you design - more important features should have greater visual emphasis. Most detailed work is done in the symbol layers tab (Figure 1.6; middle tab). Experiment with the many options available (e.g., offsets and dashes). You can also preview your symbol at the bottom of the pane. The Symbol Structure tab (Figure 1.6; right tab) allows you to make multilayer lines. You can also drag to re-order these lines.
You may notice a strange “caterpillar” effect when you create multi-layer lines. This is due to the default layering of line segments in ArcGIS Pro, but it's easy to fix.
You can fix this layering issue by enabling Symbol layer drawing within that layer from the Symbology Pane.
Some layers, such as roads, have multiple feature types within them - these feature types are specified within that feature's attribute table. For this lab, these have already been classified for you in the Symbology Pane – TNMFRC values are used to specify road types, and FTypes are used for specifying types of waterbodies. Classifying these layers lets us symbolize features based on a crucial attribute, such as road type (e.g., we can make more important road types such as highways more visually prominent).
Similar symbol options are available for area features – for these you will be choosing fills and outline colors/patterns. Experiment with different patterns but be careful with their implementation as patterns can look harsh and visually disruptive: remember that your main map must be designed in greyscale. Exploring the Gallery tab may help you develop ideas.
You are free to alter the labels for each feature type, or change their order using the arrows in the Symbology pane. Note that it doesn't really matter what your labels are for this lab, as long as you understand them. We will not be creating a legend in Lab 1, so these labels will only be visible to you.
You can also drag to re-arrange entire layers within the Contents pane. Think carefully about the ordering of the features on your map. Should railroads be drawn above or below lakes and rivers? What about political boundaries? Why? You may want to reference popular general purpose maps such as Google maps to compare your choices, but there is not always a right answer. Think of your audience and map purpose!
4. Make your second (smaller-scale) map
Once you’re happy with your large-scale (1:24,000) map, save it as a map file by right-clicking on the map name in the Contents pane - you should save it in the same folder as this ArcGIS project folder to keep everything organized and connected.
You can then import that saved map into this map project. Note that a map project can contain several different maps and map layouts. Once you re-import your map, this will create a duplicate map within the project file. You can then use this as a starting map for making your smaller scale map. Your main tasks then will be to add color and adjust your symbols for this smaller scale.
Creating a duplicate map this way is not required. Another option is to start your second map from scratch. I recommend creating and editing a copy of your first map instead, as this map will likely have a similar design to your first map, and creating a copy will prevent you from having to re-do a significant amount of design work (unless your second map has a different scope and purpose than the first map).
Staying organized will help you tremendously in the long run. A big part of this is saving your map files with useful file names. Use the Properties dialog box to change your map names to something memorable and descriptive - you don't want to mix them up.
Some ideas for descriptive map names are shown below:
5. Add each map to a layout
Use the Insert tab to create an 8.5" by 11" layout. Either Portrait or Landscape layouts are fine—but either way, use guides to create a ½ inch margin all around. Once you've created a layout, you can import your map as shown below. Use the labeled map rather than the "default" map to insert your map at the appropriate scale.
6. Finalize and save your layouts
Once you've added your map to a layout, you'll want to make some final adjustments.
- You'll need to activate your map as shown below to pan around the area.
- Make sure you've chosen an area of interest that suits the map requirements. It's ok to adjust your map's location at the end - when you designed your map symbols, they were automatically applied to the entire dataset.
- Whether or not your map is activated, you can adjust its scale at the bottom of the page.
- Make sure that you toggle off both the World Light Gray Reference and World Light Gray Canvas Base layers before you submit your final maps. Except for your name, there shouldn't be any labels or text on the map.
- Note that the map in Visual Guide Figure 1.18 is not well-designed at all - it's intended only as an example of how to insert and activate a map in a layout.
The final step is to export your maps as PDFs. Remember you will have two layouts, one for each map. Use the Share tab to export your layouts.
Considerations when exporting. For most maps, a 300dpi is fine. However, if you use:
- gradient area fills
- complex area patterns
- coastline effects
then, change the resolution to 150dpi. Otherwise, the file sizes will become extremely large and Canvas can't display these large file sizes. Once your PDF is exported, check the file size. You should keep your exported PDF's file size to less than 10MB. When I go to look at your maps, Canvas has a difficult time displaying files larger than 10MB.
7. Additional tips and tricks
Use “Show count” to view how many of each feature type are included in the map data.
Remember to experiment with multiple layers, verify your map design meets all requirements, and design your 1:24,000 map in only greyscale and your 1:100,000 using color. Designing a map in greyscale may require you to be a bit creative with multilayer symbols and patterns - but that's a good thing! As shown in the example below, you can use different shades of grey and patterns or other fill ideas to create interesting map symbols.
That's it! If you have any questions, please post them to the Lab 1 discussion board. You are also encouraged to browse the discussion board if you do not have a question - you may be able to help out a classmate, and you may learn something from a question that someone else has asked.
Credit for all screenshots is to Cary Anderson, Penn State University; Data Source: The National Map.
Summary and Final Tasks
Summary and Final TasksSummary
Now that you’ve finished this lesson, you should have a solid understanding of the importance of visual design, and the many factors that must be considered when making a map. During this lesson, we discussed the importance of considering a map’s audience, medium, and purpose – three vital factors to consider when planning a map.
We also introduced the idea of symbol design, and how to leverage order and category of visual variables to create a more informative map. At the end of the lesson, we touched on issues of scale and map-sharing, which we explore in more depth later this semester. In this lesson’s lab, we began applying this knowledge by building general-purpose maps using ArcGIS Pro and a popular source of open-source geospatial data: The National Map.
Reminder - Complete all of the Lesson 1 tasks!
You have reached the end of Lesson 1! Double-check the to-do list on the Lesson 1 Overview page to make sure you have completed all of the activities listed there before you begin Lesson 2.
Lesson 2: Lettering and Layouts
Lesson 2: Lettering and LayoutsThe links below provide an outline of the material for this lesson. Be sure to carefully read through the entire lesson before returning to Canvas to submit your assignments.
Note: You can print the entire lesson by clicking on the "Print" link above.
Overview
OverviewWelcome to Lesson 2! In the previous lesson, we learned the basics of map and map symbol design, and created some general purpose maps in ArcGIS Pro. This week, we're going to focus on what we left out of those maps - most notably, place labels and marginal map elements (e.g., scale bars, north arrows, etc.). We'll discuss typography and the art of text-based elements: you'll learn how to classify and select appropriate fonts, and how to apply this knowledge when creating place labels for maps. Then, we'll focus on another important topic in cartography: the design of a map layout. You'll build and customize a map legend, and practice designing with appropriate visual hierarchy and balanced negative space.
In this week's lab, we'll be working from the maps we designed last lesson. That way, you'll be able to focus on applying the new topics we have learned, rather than starting from the beginning. By the end of this lesson, you will have learned how to create a complete, well-designed general purpose map from open source data. In addition to that being an achievement in itself, these general skills will prepare you for creating more specific, topic-driven thematic maps in labs to come.
Learning Outcomes
By the end of this lesson, you should be able to:
- use symbol design knowledge to create clear categorical groups and orders of map labels;
- design and position labels appropriately based on the category (e.g., point; line; area) and content (e.g., river vs. road network) of map features;
- solve dense label placement problems using automatic tools in ArcGIS Pro;
- create a clean and useful map layout with appropriate visual hierarchy;
- customize marginal elements (e.g., legends, scale bars, titles) suitably for a map’s intended purpose.
Lesson Roadmap
| Action | Assignment | Directions |
|---|---|---|
| To Read | In addition to reading all of the required materials here on the course website, before you begin working through this lesson, please read the following required readings in Canvas lesson module:
Additional (recommended) readings are clearly noted throughout the lesson and can be pursued as your time and interest allows. | The required reading material is available in the Lesson 2 module. |
| To Do |
|
|
Questions?
If you have questions, please feel free to post them to Lesson 2 Discussion Forum. While you are there, feel free to post your own responses if you, too, are able to help a classmate.
Text on Maps
Text on MapsWhen you think of maps, you likely don’t think much about text. In Lesson One, we defined graphicacy—the skill needed to interpret that which cannot be communicated by text or numbers alone—as distinct from literacy (Balchin and Coleman 1966). Despite this, map graphics are often augmented with text, either on the map itself (as in map labels), or in the margins (titles, legends, etc.) Thus, text plays an important role in map design.
View the map in Figure 2.1.1 below—can you immediately tell what is missing? Can you still recognize the location?
As shown above, good label design often employs different colors, font styles, sizing, and more. Map labels play an important role in mapping—not only by labeling symbols, but also by serving as symbols themselves. In this lesson, we’ll learn about the many design effects that can be used to make appropriate text symbols and aesthetically pleasing designs.
Text on maps, as seen in Figure 2.1.1 above, often refers to place names. The study of geographic names is its own subject of study. A commission within the International Cartographic Association (ICA) is dedicated to toponomy, or the study of the use, history, and meaning of place names. If this interests you, you can learn more about toponomy and the ICA on the ICA website.
Particularly in thematic mapping, text is employed not just to identify places, but to explain data. In Figure 2.1.3 below, text is used in the making of map legends, scale bars, and so on. Despite this map’s careful color and layout design, without text—it would be unusable.

Student Reflection
Place naming is often a contentious and complicated task. Can you think of a place that is referred to differently by those who live there than by those who do not? How do these different names influence the identity of this place?
Recommended Reading
Rose-Redwood, R., Rose-Redwood, C., Alderman, D. H., & Hackett, K. (2024). The Making of the Campus Namescape: A Comparison of University Naming Policies in Canada and the United States. The Professional Geographer, 76(3), 277–288. https://doi.org/10.1080/00330124.2024.2308622
Typographic Design
Typographic Design“The choices of fonts for uses can be seen as related to the personality of the fonts. The Script/Funny fonts scored high on Youthful, Casual, Attractive, and Elegant traits which are all related to Children’s Documents and artistic elements. The Serif and Sans Serif fonts were seen as more stable, practical, mature, and formal; the uses they are appropriate for fit these characteristics.”
“Make it easy to read.”
There are many elements to consider when designing text for maps. As a cartographer, you want your text to be clearly legible against the map background, be appropriate for the features you are labeling, and match the overall aesthetics of your map.
As you start designing labels, it is best to learn a bit about typographic design.
A typeface is a design applied to text that gives letters a certain style. An example of a typeface is Arial. Many typefaces contain multiple fonts, so typefaces are sometimes called font families. For example, the Arial font family contains several fonts, including Arial Black and Arial Narrow (Silverant 2016). Though it is technically incorrect to do so, the words typeface and font are often used interchangeably. It is less important to understand this nuance than to understand how to apply fonts in practice.
Classifying Fonts
Fonts can be classified in several ways. For example, as text fonts vs. display fonts (Figure 2.2.1).
Text fonts are designed to be simple and legible: examples include Arial, Calibri, Cambria, and Tahoma. Display fonts are decorative fonts like Stencil, Curlz MT, Bauhaus 93, and Castellar. These fonts are often used in branding and for advertisements. Use these fonts with caution, and sparingly on maps. They are perhaps appropriate for a map title, but for little else (Brewer 2024).
Possibly the most common way to classify fonts is as serif or sans-serif (Figure 2.2.2). Serifs are small strokes added to the end of some letters in a font, such as in the widely-recognized font Times New Roman. Sans-serif fonts do not contain these small strokes. Sans-serif fonts as sometimes viewed as informal, modern, and best suited to digital formats; serifs are often described as best for formal print production. These general guidelines, however, are less important than the specific context in which you use a font. In map design, pairing a serif and a sans-serif together in a map often works best.
Though the presence or absence of serifs may be one of the most obvious characteristics of a font, there are many design factors that influence a font's style. Figure 2.2.3 below illustrates many of the different components of type design. Changes to these elements create the difference between different font styles.
Student Reflection
Browse the web—or your pantry—looking for logos and similar advertisements that employ text as part of their branding design. How does the style of a font change your perception of that brand or item? Do you notice any that work particularly well? Brands often put a lot of effort into choosing typefaces; for example, check out the Penn State Brand Book.
There are a wide number of web resources available for learning more about typography—some are linked in the recommended reading section of this lesson topic. Much of this advice, developed for graphic designers, journalists, and others, will also apply to text design for maps. In Designing Better Maps, Cynthia Brewer (2024) outlines several features of fonts that make them particularly useful for cartographers. You should keep these in mind when selecting fonts for your maps.
1. A large font family (i.e., the availability of many fonts within a single typeface):
As shown in Figure 2.2.4, some typefaces contain many font variations. This can be very useful for map labeling, as it permits the cartographer to create distinct labels for different types of features while maintaining a consistent look and feel throughout the map.
2. Italic as a separately installed font:
You are likely quite familiar with the use of bolding and/or italics to create distinct font styles. A distinction of note, however, is shown in Figure 2.2.5—the difference between an italic and bold font, and bold and italics as applied afterword by a word processing program like Microsoft Word. Though applied italics and bolding (Figure 2.2.5; right) will work in a pinch, bold and italic fonts designed as a separate font style (Figure 2.2.5; left) take specific characteristics of the typeface into careful account when applying these styles, typically resulting in improved aesthetics and legibility.
3. Text that is readable at small point sizes and at angles:
Unlike when writing a paper, where most of your text is horizontal and of similar size, the variability of text sizes and angles on a map presents and additional challenge to cartographers. As you will likely use a font in many different instances on your map, a good font choice is one that remains legible when angled and printed small or viewed from a large distance.
4. A large x-height:
X-height has a simple definition – the height of a lowercase x.

A small x-height results in greater distinction between different letters, which is helpful when reading a block of text. When creating labels for maps, however, a large x-height is typically preferred, it results in fonts that are easier to read when printed small on a page.
5. Distinction between a capital I, lowercase l, and number 1:
This one is self-explanatory, though it may not always be possible (e.g., when using most sans serif fonts). Legibility is improved when the reader can tell immediately whether a letter is an uppercase i, lowercase L, or a number 1. The same goes for distinguishing between a zero and an uppercase O. Though typically a zero is shown as a thinner ellipsoid, in some fonts this difference is more distinct than in others.
In addition to selecting proper fonts, there are many design details that can be applied to improve your map labels. These include text color, halos, and shadows, as well as changes to character spacing and sizing.
A halo is often helpful, particularly against busy backgrounds, for helping text display over the background of a map. Halos are distinct from outlines, as they are placed behind text—and they are typically a better choice for legibility, as they do not interfere at all with the text itself (Figure 2.2.8).

Halos are not always as pronounced as the one shown in Figure 2.2.8. Choosing a halo that blends in with the background color of the map creates a subtle look that doesn’t call attention to the halo, but still sets the text legibly apart from any lines that may cross beneath it. See Figure 2.2.9 below – a subdued yellow-green halo blends into most of the background but prevents contour lines from obscuring the legibility of the interval numbers.

Many text effects are available in ArcGIS Pro, and in graphic design software like Adobe Illustrator. Experiment with text effects when designing your maps, and don’t be afraid to move beyond default settings to create more engaging, legible, and attractive maps.
Recommended Reading
Lupton, Ellen. 2009. “Thinking with Type.” Their 2024 edition of this book is available through Penn State's library as an ebook.
Cousins, Carrie. 2018. “Serif vs. Sans Serif Fonts: Is One Really Better Than the Other?” Design Shack.
Magalhães, Ricardo. 2017. “To Choose the Right Typeface, Look at Its x-Height.” Prototypr.Io.
Chapter 5: Type Basics. Brewer, Cynthia A. 2015. Designing Better Maps: A Guide for GIS Users. Second. Redlands: Esri Press.
Creating Symbols with Labels
Creating Symbols with LabelsWe learned about visual variables in Lesson One and applied those ideas to create general purpose maps. For example, you might have used different line weights to create hierarchies of road features, or different hues and/or patterns to differentiate between types of waterbodies. In this lesson, we apply these same ideas to text.
Student Reflection
Look at the labels on the map in Figure 2.3.1. Which show categorical differences from others? Which show order differences? Which show both?

When designing labels to show order (e.g., population size, (road) speed limit), choose text characteristics that demonstrate differing levels of importance, such as those shown in Figure 2.3.2.
When designing labels to demonstrate category, choose text characteristics that demonstrate difference, but not importance or order (Figure 2.3.3).
As with symbol design, it may often be prudent to use both types of characteristics together—creating labels that show both order and category. When designing labels, be cautious to attend to the aesthetics of your map, and avoid over cluttered or overcomplicated design. It often looks messy to use more than two fonts on a map, so try to stick to two: as noted previously, pairing a serif and a sans-serif font that look good together often does the trick.
Recommended Reading
Chapter 7: Labeling Maps. Brewer, Cynthia A. 2024. Designing Better Maps: A Guide for GIS Users. Third Edition. Redlands: Esri Press.
Label Placement
Label PlacementIdeal label placements are always context dependent—many factors, such as the density of map features or character length of place names, will determine the best way to place your labels. Even so, it is helpful to understand best-practice guidelines for placing labels on maps. In this section, we will learn how best to place map labels for point, line, and area (polygon) features. As a cartographer, you will apply these guidelines using both automatic labeling procedures in GIS software and though the manual editing of graphic text.
Point labels
When placing point labels, two factors are of primary importance: (1) legibility, and (2) association. You don’t want your reader to struggle to read your map labels, and it should always be clear to which point each label refers.
The first guideline to remember is that adding point labels is not like making a bulleted list—your labels should be shifted up or down from their associated point feature. An example ordered ranking of label placements for point feature labels is shown in Figure 2.4.1.
Though the placement ranking guidelines in Figure 2.4.1 provide a good starting point, it is notable that cartographers do not always agree on this specific order. If you are a very astute reader, you may notice that these recommendations vary slightly from the point label placement guidelines given by Field (2018) in this week's reading. Cartography is not only a science but an art, and sometimes there is more than one right answer. Additionally, while such guidelines are helpful, label placement is a continuous balancing act. Figure 2.4.2 (left) shows two labeled points, both placed at the ideal label position shown in Figure 2.4.1. This arrangement of point labels, however, makes it seem ambiguous to which point “East Gate Shopping Center” refers. In Figure 2.4.2 (right), this label is moved to the second position. The ambiguity disappears.

In addition to the orientation of point labels, you will also need to decide how closely to place them to your point features. In the left image, labels are placed very close to points, while on the right, labels are placed at a greater distance from their associated point symbols. Though map elements that appear too tightly packed are generally undesirable, how closely your labels and points are placed will depend on the size, shape, and density of your labels, points, and map. Most important is maintaining consistency throughout your map design.
Another important consideration is when and where you will apply line breaks to the text on your map. When it fits on the map, showing the entire label on one line (Figure 2.4.3; left) is appropriate. However, due to the density of map features and length of feature names, this is often not possible.

When line breaks are used, place them at natural breaks in the feature name. For example, Mission Hills Country Club looks strange as Mission/Hills Country/Club (Figure 2.4.3; middle) but natural as Mission Hills/Country Club (Figure 2.4.3; right). You should also use spacing between lines that is smaller than the spacing between other labels on the map, clearly demonstrating that these lines of text belong together.
Point labeling is further complicated when labeling multiple types of point features. Your goal should be again to avoid ambiguity—labels should help demonstrate feature categories. As shown in Figure 2.4.4, it is best to label land features on land, and coastal features in water.
Label design is about the details, and often very small changes to label placements can really improve the readability of your map. Figure 2.4.5 below shows how a couple of small edits were used to improve a set map labels. From left to right, line spacing within the “Shawnee Nieman Center” label was decreased to -2 pts., and then the "Nieman Plaza label" was shifted to the left.

Note that though counterintuitive, the use of -2 line spacing, or leading, does not create overlapping lines. Negative leading is generally recommended for multi-line labels—too much space between lines makes them look disjointed, which may cause map readers to incorrectly perceive them as separate labels (referring to separate features).
Line Labels
When labeling line features, similar guidelines as for point labeling exist—design for association, but not at the expense of legibility. Labels should generally follow line features—but not cross over perpendicular lines—as this makes the text harder to read. In some instances, this advice will not be practical, but it is best to first learn the rules so you can more thoughtfully break them.
Figure 2.4.6 shows two maps with labeled streets; the right-sided image is a definite improvement. Unlike in the left map, labels in the right map are aligned with streets and do not cross other lines. Labels in the right map are also better aligned for the eye to understand the naming conventions of the neighborhood: see W 100th Ter, W 101st St, and W 101st Ter, from North to South (maps are North-up). It is much easier to understand this progression in the right map. This sort of line placement is also useful when labeling contour lines, which have an even more important orderly progression.
In lieu of map labels, shields are often used to label highways and other important roads. Though interstate shields in the US are consistent, many states have unique highway shield designs. Using these custom shields in your maps is not always practical, but it can give them local character, and create a better match between the map and the real world.
Similar but additional guidelines exist for labeling non-road line features, such as flowlines. Streams, rivers, and other waterlines should be labeled with text that shows their categorical difference from road features. This is often done with italics (text posture), and/or by using a hue that matches the feature symbol. Figure 2.4.7 shows several examples of labels applied to the stream “Little Cedar Creek”. The label in the map at the left is legible but does not follow the flow of the creek—it looks rigid, as if it is a road label. In the middle map, the label does follow the creek, but this time too much so—it is difficult to read. The label placement in the far-right map is best—a gentle curve makes it clear that this label refers to a water feature, but not at the expense of legibility.
Figure 2.4.9 contains additional examples of line label improvements. Three general guidelines are demonstrated by this figure: (1) follow the feature, but not at the expense of legibility, (2) place labels above lines rather than below, (3) don’t write upside down.
If a line feature is quite long, the label will need to be repeated periodically. The interval at which your line labels repeat is up to you as the map designer and will depend on the map’s feature density, audience, presentation medium, and purpose.
Area labels
Just as rivers are labeled with curves to follow the flow of water, area features should be labeled in a way that highlights their most characteristic feature: extent. Labels for natural features such as water bodies and mountain ranges should demonstrate their physical extent across the landscape. Use UPPERCASE letters and stretch the label across the area of the feature.
When covering areal extent with labels, focus on finding a balance between character spacing and size. Increasing spacing is generally best—recall that increased font size suggests increased importance. To cover the extent of a feature, however, you may want to increase font sizing somewhat—too distant spacing with a small font size is likely to be challenging to read.
A common mistake to avoid is aligning area labels horizontally across the map frame. Though horizontal alignment is helpful when reading large blocks of text, this design is off-putting when viewed on a map (Figure 2.4.11; top). Stagger area labels for increased legibility (Figure 2.4.11; bottom).
Like regular line feature (e.g., roads, rivers) labeling, avoid labeling across boundary lines when prudent. When labels must cross over map lines, ensure that this does not compromise their legibility, nor overly obscure the feature underneath.
In some instances, particularly for political boundaries, it makes more sense to label the boundary of a feature, rather than its extent. You have likely seen this implemented in maps for navigation, or other interactive basemaps (Figure 2.4.12).
When labeling maps, you will often encounter locations with a lot of features in need of labels; this can pose a significant challenge. Leader lines can be used to connect features with labels that do not fit on or directly adjacent to their respective feature on the map. However, you should not overuse text halos, as these can obscure the map features underneath (Figure 2.4.13; top left). Nor should you overuse leader lines (as shown in Figure 2.4.13; top right)—this leads to a visually confusing map. Instead, find a balance between these techniques; experiment with label hue contrast and use leader lines sparingly. With practice, you will be able to create a well-balanced set of labels, such as shown in Figure 2.4.13 (bottom).
Further improved cartographic design is shown in Figure 2.4.14. This map shows how text color contrast, sizing, and occasional use of leader lines can create a balanced, legible, and aesthetically pleasing map design—even in a complicated map with many labels.

In summary: when creating a map feature label, balance different techniques, and continually ask yourself two over-arching questions: (1) Is the label clearly associated—both in style and positioning—with the feature being labeled? (2) Can I read it?
Recommended Reading
Imhof, Eduard. 1975. “Positioning Names on Maps.” The American Cartographer 2: 128–144.
Chapter 7: Labeling Maps. Brewer, Cynthia A. 2024. Designing Better Maps: A Guide for GIS Users. Third Edition. Redlands: Esri Press.
Placing type (pgs. 346-350): Field, Kenneth. 2018. Cartography. Esri Press.
Axis Maps. 2017. “Labeling and Text Hierarchy in Cartography.” Cartography Guide.
Layout Essentials
Layout EssentialsOrganizing Space
It is typically efficient to place the most important features first, as they will take up the most space on the page. Be cautious, however, not to just start adding items wherever there are holes in the layout—good design is about balancing white space, which does not mean just filling it in. Often, the best way to find a good layout arrangement is to try many different arrangements and note what works. There will never be just one correct way to arrange all map elements.
Important Reading!
The graphics and explanations in Thematic Cartography and Geovisualization and Designing Better Maps are exceedingly helpful for developing an understanding of layout balance and design. This would be a good time to complete the required reading for this week.
When placing elements on the page, be cautious to leave enough space between them. For example, Figure 2.5.2 below shows how adding just a bit of negative space can result in a cleaner, clearer map design.

Another important component of layout design is the intentional reduction of ambiguity. For example, if your layout includes multiple maps (e.g., a primary and a locator map), and multiple scale bars, it should be clear which scale bar is associated with which map.
Using boxes (e.g., boxed legends) will often seem like an easy solution, but you should use these sparingly, as they tend to create crowding and making aligning map elements more challenging. As you finish designing your layout, ensure that all elements are visually aligned. See the readings for this week additional details and images of proper layout alignment and design.
Building a Legend
Building a LegendThe part of your map layout that will likely require the most thought—except of course, for your map itself—is your map's legend. A map legend is a key composed of graphics and text that explains the meaning of any non-obvious map symbols. This non-obvious component is important to remember. Consider the general purpose map in Figure 2.6.1 below:
The legend isn’t incorrect, but it doesn’t help explain the map’s already clear design. Did you need a legend to understand that the blue features were water? Every element in your layout takes up precious space—there is no need to waste it explaining symbols that your readers will understand without it.
The same principle applies when adding text to your legend, such as a legend title. Legend titles should be used to add context and explain your map. Don’t title your legend “legend”—your reader will know it is a legend. If there’s no better title then "legend", it doesn’t need a title at all.
If your map does require a legend, use the same care to design it as you do with map symbols and labels. Be cautious of the way you create column breaks or other visual groups in your legend design. People tend to perceive groups of things as related - use this to your advantage in your legend design.
Figures 2.6.2 below shows a choropleth map with an accompanying legend. Though the legend accurately prints the map colors and their matching data values, the splitting of legend items across three columns breaks up the list in a way that may be confusing to the reader.
Below in Figure 2.6.3, the legend design has been much improved. A single column creates an easy visual representation of the color scheme for the reader.
For some legends, you will want not to eliminate column groupings, but to re-position or even create them. In Figure 2.6.4 below, inappropriate column groupings lead to ambiguity regarding the classification of some symbols. Are trails part of transportation, or are they their own category? What about streams? This legend leaves too much up to the reader to interpret.
Figure 2.6.5 shows an improved version of this legend. Note that the different shape of the legend container means that it will need to be placed differently on the page—this highlights the importance of experimenting with layout arrangements throughout the design process.
Note that the examples in 2.6.4 and 2.6.5 contradict the previous statement that obvious symbols like "lake" can be left off the legend. We will slightly relax this "only non-obvious features" guideline in order to practice creating well-designed legends, and due to the presumption that some of our symbol designs may stray far enough from cartographic convention to be nonintuitive to map readers.
Recommended Reading
Chapter 4: Explaining Maps. Brewer, Cynthia A. 2024. Designing Better Maps: A Guide for GIS Users. Third Edition. Redlands: Esri Press.
Marginalia Design
Marginalia DesignIn addition to a legend, your maps will often contain other supporting graphic elements such as a scale bar and north arrow. Similar principles apply—you should make your design as simple as possible while still supporting the reader’s understanding of the map. Commercial GIS software like ArcGIS Pro permits you to easily add accurate scale bars to your map. These will automatically match your map’s scale, and dynamically update if you re-scale your map within your layout. When it comes to visual design, however—be wary of GIS defaults. You will typically have to make manual simplifications to these elements, scale bars in particular.
Figure 2.7.1 shows examples of default scale bar designs inserted into a map layout in ArcGIS Pro, alongside illustrations of their appearance after manual adjustment.
Like making a legend, the first question you should ask yourself before designing a north arrow for your map is: do you need it? Depending on the map projection you use, the direction which points north may not be consistent across your map—in this case, a background grid may be more appropriate. Most maps do use a north arrow, however, and if you do use one, similar conventions to scale bar design exist. Aim to make your design as simple as possible without sacrificing comprehensibility.
Student Reflection
View the two scale bars in Figure 2.7.3. In general, as described in Figure 2.7.1, the top scale bar is considered better design. Can you think of a map for which the scale bar at the bottom would be more suitable? Why would it be?
Lesson 2 Lab
Lesson 2 LabLettering and Layouts
This week, we'll revise and combine our two maps from Lab 1 into one neat, well-designed layout with labels, a legend, and marginal map elements (e.g., scale bars, north arrow). You'll get to build off your hard work from last week and apply new knowledge from this week: typographic design, label symbology, and layout design.
This lab, which you will submit at the end of Lesson 2, will be reviewed/critiqued by one of your classmates as part of Lesson 3 (critique #2). Receiving critique of your work and using this to inform future cartographic design decisions is an important skill to develop. Giving feedback to others also often teaches you new ways of looking at your own and others’ map designs.
Lab Objectives
- Create appropriate labels for map features using Maplex automated labeling tools in ArcGIS Pro.
- Apply labels to your maps from Lab 1, designing to show both category and hierarchy.
- Apply what you learned about multi-scale map design in Lab 1 by creating both a main map frame and an accompanying locator map.
- Use visual hierarchy when designing symbols, labels, a legend, and a layout.
Overall Lab Requirements
For Lab 2, you will create one complete map layout, with a main and a locator map.
- Modify your maps from Lab 1 to create new maps—you will need to make significant changes for them to work at the new scales; you may start over from the beginning if you wish.
- The best approach is likely to design your main map first, then create a copy of this map which you will modify/generalize/redesign as appropriate for the smaller (1: 1,000,000) inset map scale.
- Use these approximate scales: 1:40,000 for the main map, 1: 1,000,000 for the locator map.
- You can tinker with your design over top of ArcGIS Pro’s light gray canvas basemap—the same basemap we used in Lab 1 but please turn off the Esri basemap before submitting your lesson.
- Use color as you wish—be cautious not to overuse it. There is no restriction on color use for this lab.
Map Requirements
Labeling Requirements
- Coordinate label appearance with feature symbol design.
- Create label types with style settings; use SQL queries create specific feature label classes.
- Remove all nonsensical labels, using SQL queries and other methods of feature removal.
- Use expressions to augment at least one category of labels with additional text and/or combine data attributes.
- Use label placement conventions for line and area features.
Map One: Primary Map (1:40,000)
- Examine your map and develop at least four or more label categories based on the map feature classes (e.g., Highways, Lakes, Streams, Boundaries, etc.). You can use other names for your label categories.
- Within each label category, create one or more label classes. The label classes should demonstrate a hierarchy to a label category (e.g., interstate, collector road, local road, etc.).
- Create at least eight different label classes in total. You will likely have more label classes in some label categories than others.
- For this lab, a map feature class is considered different if defined differently in the data (e.g., local and collector roads have different TNMFRC codes; lakes and reservoirs have different FTypes). Note that while some map feature classes have a different FType, for instance, this difference doesn't necessarily mean that those features need to have unique label designs (e.g., what is the practical difference between a lake and reservoir on your map?). You do not need to create a unique label class for every map feature class, just the eight in total as described above. Some of the geographic areas in LA, for example, don't have a tunnel.
Map Two: Locator Map (1: 1,000,000)
- The locator map should be placed on the same layout as the main map.
- Label prominent map features as needed at this scale.
- Remember that this inset map is needed to provide locational context for people unfamiliar with the location you are mapping—design features and labels accordingly. Also, be judicious in how much information you show on your locator map.
Layout requirements
- Create two frames at different scales (main map and locator map). The main map should be larger in size than the inset map.
- Create appropriate marginal elements:
- a north arrow for the locator map (confirm north is up in both map frames);
- two scale bars; use clean design and label with sensible numbers;
- a legend; design its style, placement, and descriptive text;
- a hierarchy of marginal text (e.g., title, subtitle, data source, your name, legend text, legend title) – not necessarily in this order.
- Create a balanced page layout (either portrait or landscape). Attend to negative space.
Lab Instructions
- Open your project from Lab 1 and re-save with a new name (e.g., "Geog486_Lab2").
- If desired, you may re-download the zipped folder from Lesson 1 Lab and start the new map design from scratch.
- Start designing!
- As in Lab 1, there are few steps that must be completed in order - map design is not a linear process. You are encouraged to reference the visual guide for additional instructions and guidance. If you have a question, comment, or suggestion, please post it to the Lesson 2 Discussion forum.
Grading Criteria
Registered students can view a rubric for this assignment in Canvas.
Submission Instructions
- Submit one PDF—all elements must be included on one 8.5 x 11 page. Use the naming convention outlined below. You do not need to include a written statement or explanation with this lab assignment.
- Map Layout: LastName_Lab2.pdf
- Submit the PDF to Lesson 2 Lab for instructor and peer review.
- Note: Critique/peer review of the Lesson 2 assignment will occur in Lesson 3 (critique #2).
Ready to Begin?
More instructions are provided in Lesson 2 Lab Visual Guide.
Lesson 2 Lab Visual Guide
Lesson 2 Lab Visual GuideLesson 2 Lab Visual Guide Index
Part I: Labeling
- Starting file
- Clip layers
- Finding names in your data
- Adding labels to your map
- Editing label classes
- Designing label symbols
- Positioning label symbols
- Creating label expressions
Part II: Layouts
Part I: Labeling
I.1 Starting file
Start this lab by opening your project file from Lab 1. Use “Save As” to create a new project for Lab 2. After this, you'll be ready to add labels!

I.2 Clip layers
In this lab, we'll be doing a lot of work with dynamic labeling in ArcGIS Pro. This is computationally heavy, especially when it comes to the label placement engine trying to work out labels for every single local road in a huge statewide dataset. So before we get started with labeling work, we are going to clip out the area we truly need to work on for our map. There are multiple approaches for this, but the one we'll use is to create a new graphics layer and then set the map properties such that it uses a rectangle we draw on the graphics layer to clip the map contents. This won't change anything to the underlying data, as it only changes how it's rendered.
We first need to add a graphics layer to the map, which can be done by locating Add Graphics Layer in the Layer section of the Map toolbar. Next, I recommend zooming out from your map extent somewhat beyond what you need for your final 1:24,000 or 1:100,000 scale. I zoomed out to 1:125,000 for example. We want to clip an area a bit beyond what we need for our final layout to give us some buffer. Once you've done that and have created a new graphics layer, you can insert a rectangle as shown in Figure 2.2.

Draw a rectangle that includes everything you need for your map layout and a bit of a buffer beyond that. Once you have a rectangle on your graphics layer, you can now use the Map Properties to select Clip Layers and clip to an outline (Figure 2.3). You should select the graphics layer to use as an outline. Apply that change and check out how it has now clipped your map layers to just show the data inside your drawn rectangle. You can repeat this process then for your map designs at other scales, and you can revert back to your original data at any time by just returning to the Clip Layers settings and selecting No Clipping.

Changing the map properties is one way to clip layers, and it's non-destructive to your data. If you want to try the destructive approach, you can use the analysis tools in ArcGIS Pro to clip layers permanently. You would need to re-import original layers from the project data we provided you in Lab 1 if you decided to change your mind on a clipping extent, but the advantage of destructive clip editing is that you can gain significantly more computational headroom since you're not handling the "extra" data anymore. You can use a batch process as demonstrated here by folks at Esri if you want to give this a try.
I.3 Finding names in your data
We do not have to write our own labels for map features - they're already in our data - we just need to make them visible. Map features often contain multiple fields (data columns) with possible names, so we need to identify the best ones to use. To do this, open the attribute table for the layer you want to label. We can see the FULL_STREE field seems like a good option to start with for this layer.

I.3 Adding labels to your map
To turn on labels for a layer, right-click the layer and toggle labeling on by clicking Label. To edit those labels, open Labeling Properties as shown below. This will open the Label Class pane. In this pane, the expression box shows how your labels are being drawn from a field in the attribute table. In some cases, ArcGIS Pro will correctly identify the best field to use for labels. In other cases, it will not, and you will have to alter the expression manually. We will use FULL_STREE field we identified earlier.

I.4 Editing label classes
Begin editing the style of your labels with the Labeling menu in the ribbon shown below. The default label symbols available are good starting points - they will help give you an idea of how to best design your own labels.


You should also create label classes using this top menu bar. Similar to when we classified roads by their TNMFRC code in Lab 1, we create label classes so that we can create different types of labels within a feature category, and use these classes to design our labels with visual order and/or category.

When you create a label class, all you are creating is a class with a name - ArcGIS Pro will not automatically recognize, for example, that a label class named "Interstates" should only be applied to roads which are interstates. We will tell ArcGIS Pro this using SQL (structured query language).
In our data, all interstates have a TNMRC code of 1 (this code signifies the interstate road-type; see Figure 2.10). We can define this label class using the SQL view in the label class pane. See below:

Note: The Label Class Pane can also be used to create label classes, instead of the top menu bar. You may find it more helpful to use the Label Class Pane for most labeling tasks.
If you forget which TNMFRC code refers to which road type, you should refer to the image below. You can also open this view in your project - your road features should still be classified by TNMFRC code, so viewing it in the symbology pane should create a view similar to the one below.

You should create a different label class for each road type for which you wish to have a different type of label. This includes small differences, such as font size. You do not necessarily have to create a different label class for every road type, but you will likely have several (e.g., local road, collector road, highway, etc.). You should reference the lab requirements page to ensure that you have created enough different label classes throughout your map.
Once you create your label classes, you can switch back and forth between them while editing using the Class dropdown menu. Note that if you create multiple label classes, you will need to define all of them, including the default label class. If you do not, you will have duplicate labels. For example, you may have Interstates labeled in one class, and all roads labeled in the default class - causing interstates to be labeled in both classes.
Another option is to delete the default label class - but be careful when doing so that you are maintaining all the labels you need.

I.5 Designing label symbols
Once you've created a label class, you can use the Symbol tab in the Label Class pane to edit its style. Shown here is the label symbol editing menu (left), and the formatting menu (right). These are used to change many aspects of a label's symbology - including fonts, sizes, spacing, color, etc. Highlighted in green are options I’ve found especially helpful – but don’t limit yourself to these. You should experiment with all options for symbol design—font, weight, spacing, etc. Recall from the lesson content that line spacing (leading) can be a negative value.

I.6 Positioning label symbols
In addition to changing the style of your labels, it is important to also assign how they should be positioned. Recall the lesson content on text placement - our goal for this lab is to place labels only with automatic rules. We will not be placing or adjusting labels by hand.
There are many positioning parameters you can adjust in the label position tab—try them out and watch how your labels change. There are a lot of useful options (e.g., Feature Weight) whose function may not be immediately clear to you - I recommend checking out the link at the end of this sentence to learn more about labeling with the ArcGIS Pro Maplex Label Engine.
I.7 Creating label expressions
In addition to simply drawing a label from a feature's attribute table, you can edit label expressions using SQL to append words or other text for more descriptive labels. Don't worry if you haven't done any programming - you only need to make minor edits to create label expressions.

You can also use SQL to append additional text to a label from the attribute table. An example is shown below - though, in this example, you are creating quite a wordy label, which is generally not recommended.

Part II: Layouts
II.1 Putting it all together
Remember that you will be adding labels both to your large-scale (primary) map, and your small-scale (locator) map. Once you've finished adding labels to your primary map, you can add similar labels to your locator map. You can also save and then import a copy of your large scale map into your project, and then adjust it for the new smaller scale. This is the same process we used to create our second map in Lab 1.
To duplicate/re-import (a refresher):
- Save the most current version of your map as a map file (right-click on the Map in the Table of Contents (TOC)).
- Import that saved the map as a copy back into your project (Insert Tab --> Import Map).
- Change the scale of your new map, and design for this new smaller scale as a locator map.
Your final task is to create a Portrait or Landscape layout with your two maps, a legend, and text elements. An example layout design is shown below.

An example of a portrait layer is shown below: not that your map will also include a title, legend, etc. Additionally, these map examples are not shown in their final form - you are encouraged to use them for layout ideas, but you should not copy their designs.
II.2 Build your layout
Before importing your maps, add guides for ½ inch margins – you should not include anything on the page outside of these margins. Note again that the examples below contain unfinished design—they should not be interpreted as examples of finished feature or label symbology.

For the locator map to be useful, you will need to insert an extent indicator. You should do so with the small scale map selected. This will draw a rectangle showing the extent of your large-scale map within the (larger) region covered by your small-scale, inset/locator map.

II.3 Add marginal elements
Marginal elements such as north arrows and scale bars should be added at this point. Keep your North arrow and scale bars simple and easy to read. Use “adjust width” to create clean scale bar values. You can also edit the color, font, label locations, etc., of all marginal elements. Reference lesson content for design ideas.

II.4 Create a legend
Another important component of your map layout for this lab will be its legend. Insert a legend with your large-scale map selected so it reflects your large-scale symbol design. Your locator map should use similar symbols, and therefore should not need a legend.
Right-click your new legend element in the contents pane, and choose “Properties” to edit.


You do not have to include every item in your legend, and you may want to change the names of some items significantly. Your goal is to create a comprehensible map. To change the design of different legend elements, select them from the drop-down menu in the Format Legend pane.

You can also make changes from the ribbon.

An efficient way to clean legend titles is to edit the layer titles themselves in the TOC—for example, by opening the properties dialog box for the county boundary layer and changing “GU_CountyOrEquivalent” to “County.”
Once you have made sufficient edits, you may want to disconnect your legend from the data by converting to graphics. This will give you more freedom over the design, but as your legend will no longer update dynamically if you update any map symbols, you should save this step until the end. You will have to “ungroup” the elements to edit them. Once you convert to graphics, you will need to right-click and “ungroup” multiple times to edit the elements for detailed design work. (Note that this is not a well-edited legend, just an example of one in process).

Once your legend is complete, there are only a few final touches to be made. Use the “Dynamic Text” dropdown to move the service layer (basemap) credits out of the map frame and place them elsewhere in your layout, for a cleaner look.

Don't be afraid to re-arrange your layout elements as you go! It may take quite a few tries before you find an optimal design.
Remember to create visual hierarchy for marginalia elements:
- Title
- Subtitle
- Legend Titles
- Legend Text
- Data Source
- Name
Below is an example of a landscape layout made from similar data - you will need to adjust your map to work with the assigned data and location. Note also that the map below may not include all required elements for this lab, but is an example of how your layout might look if you are on the right track.

II.5 Final tips and tricks
- You may use color, but do not over-rely on it. It is often advised to use all greyscale at first, and then add color later on for emphasis. Too much color on a map that is not well balanced will result in a poorly designed map.
- Don’t be afraid to change course while you work—try out different labeling and layout options before committing to a final design.
- Lesson 2 Visual Guide contains many design ideas and suggestions. Do not rely on the Guide to tell you how to design your map. Instead, use the instructions to learn how tools in ArcGIS Pro are used and then let your creativity guide your design.
- See the Lab 1 instructions if you need a refresher on how to design symbols or how to export your map. Remember, if your map uses a gradient fill, complex area fill patterns, or coastline effects, export the map setting the resolution to be no more than 150dpi.
- Check that your map meets all listed requirements by referring to the lab instruction document and rubric before you submit.
Credit for all screenshots (except where noted) is to Cary Anderson, Penn State University; Data Source: The National Map.
Summary and Final Tasks
Summary and Final TasksSummary
Here we are - at the end of Lesson 2! In this lesson, we learned about two vitally important but occasionally overlooked aspects of map design: the design of labels and other text elements, and the building of a neat, balanced map layout. In Lesson 1, we discussed visual variables and how they can be used to visually encode order and category in map symbols. In Lesson 2, we extended this idea to include map label design. We also discussed order in another context - the creation of a visual hierarchy in a map layout.
As you likely noticed while working on Lab 2, neither adding labels nor designing a map layout are trivial tasks. Something as simple as creating a legend or scale bar requires significant thought and attention. Little details such as the alignment of layout elements may feel like the "last mile" in the making of a map, but they are key for getting your readers' minds to where they ought to go.
Reminder - Complete all of the Lesson 2 tasks!
You have reached the end of Lesson 2! Double-check the to-do list on the Lesson 2 Overview page to make sure you have completed all of the activities listed there before you begin Lesson 3.
Lesson 3: Flow Mapping and Projections
Lesson 3: Flow Mapping and ProjectionsThe links below provide an outline of the material for this lesson. Be sure to carefully read through the entire lesson before returning to Canvas to submit your assignments.
Note: You can print the entire lesson by clicking on the "Print" link above.
Overview
OverviewWelcome to Lesson 3! In previous lessons, we discussed and designed several types of thematic maps, including proportional symbol, dot, and choropleth maps. Here, we discuss a more specialized type of thematic map - flow maps. In this lesson, we'll integrate our knowledge of visual variables, map symbolization, and levels of measurement into our discussion of these flow maps: maps that show movement between locations.
Before diving into our flow map discussion, however, we introduce another topic integral to cartography: map projection. We explore the different ways in which we define locations on Earth's surface, the process of creating a map projection, and how our choice of projection alters readers' interpretations of our maps. By the end of this lesson, you should understand the different classes and cases of projections, as well as popular map projections and their characteristics. In Lab 3, we use this knowledge to create custom projections for flow map-based advertisements - a twist intended to emphasize the vast variety of clients and audiences for whom cartographers design thematic maps.
Learning Outcomes
By the end of this lesson, you should be able to:
- explain the relationship between the geoid, a reference ellipsoid, and a datum, as well as the importance of these elements in cartography;
- classify projections based on their class, case, and aspect;
- describe projection properties and their respective utility for different mapping tasks;
- integrate knowledge of a map’s purpose, scale, and location into the projection selection process;
- describe the use of visual variables and levels of measurement in flow maps.
Lesson Roadmap
| Action | Assignment | Directions |
|---|---|---|
| To Read | In addition to reading all of the required materials here on the course website, before you begin working through this lesson, please read the following required readings:
If you want to dive into the material a bit further, a good place to start with map projections and learning about their influence on map design, check out this article:
Additional (recommended) readings are clearly noted throughout the lesson and can be pursued as your time and interest allow. | The required reading is available in the Lesson 5 module. |
| To Do |
|
|
Questions?
If you have questions, please feel free to post them to this lesson's dedicated discussion forum. While you are there, feel free to post your own responses if you, too, are able to help a classmate.
Modeling Earth
Modeling EarthFrom a young age, we are generally taught that Earth is a sphere. Images such as those taken from space (e.g., Figure 3.1.1) reinforce this idea. Yet, this is an oversimplification—Earth's actual shape is far more complicated as it appears to be. This poses an issue for cartographers, because our job often requires us to use measurements of the Earth to represent it accurately. So, short of going out and measuring every nook and cranny of the Earth’s surface, what tools can we use to create a faithful model of our very non-spherical planet?
Due to the centrifugal force created by Earth’s rotation, Earth bulges outwards slightly at the middle—it is wider around the equator than from pole to pole. Because of this, a better way to describe Earth’s shape is as an ellipsoid. Ellipsoids which closely resemble spheres (also referred to as spheroids)—and as Earth is wider in the East-West direction, the most precise word to describe the approximation of Earth's shape is oblate ellipsoid (or oblate spheroid). In the literature about this topic, the terms ellipsoid and spheroid are often used interchangeably. Which term you use is less important than your understanding of the general concepts involved.
Many scientific fields are concerned with determining heights across Earth’s surface. In order to establish an accurate height, a zero-surface needs to be established. While the equator and prime meridian offer convenient zero-references for horizontal positions (a horizontal datum), heights (or the vertical component) is more challenging. To determine accurate heights (or elevation), a vertical datum is needed.
Elevation can be described as the distance of a point above a specified zero-surface of constant potential (usually gravity or gravitation). This distance is measured along the direction of gravity between the point in question on Earth’s surface and the specified zero-surface. To start this measurement, a suitable surface must be selected. Many surfaces exist such as an equipotential surface (i.e., a level surface of constant potential energy). Meyer (2010) explains that, in theory, on a level surface, there is no change in gravity potential and water does not flow across said surface. Water only flows between different equipotential surfaces due to forces that arise from the differences in potential energy.
Earth possesses an infinite number of equipotential surfaces. Deakin (1996) described that a cross-section of Earth’s equipotential surfaces would appear as an infinite number of thin onion skins that are not parallel to one another, are continuous, have smoothly varying radii of curvature, and are spaced closer together at the poles than at the equator with verticals as curved lines intersecting each surface at right angles. This convergence is a consequence of Earth’s physical oblate shape, to a first order and that gravity is stronger at the poles.
One particularly important zero-surface of the Earth is mean sea level (MSL), or the average height of the ocean’s surface. Historically, MSL was calculated simply by measuring the height of the ocean over time at fixed points. Mean sea level is affected by Earth’s gravity as gravity across Earth’s surface is not constant. Earth’s gravity is different in Lincoln, NE than it is in Los Angeles, CA, and if the ocean existed in both locations, its surface would be at different heights due, in part, to the influence of gravity. In places where the ocean is not found (like Lincoln, NE) it is difficult to measure MSL. Historically, estimates of MSL for interior locations were created by extending MSL based, in part, on long-term computations from tidal gauge stations located along the coasts. This process created a vertical datum called the Sea Level Datum of 1929 (which was later renamed to the National Geodetic Vertical Datum of 1929 in 1973). Unfortunately, the surveys used to create this datum introduced error into this geodetic height network.
Despite best intentions, MSL does not accurately represent Earth’s true shape. Estimates of MSL are fraught with accounting for forces such as winds, tides, currents that complicate the estimation process. A different zero-surface, known as the geoid, helps address these complications. In conceptual terms, the geoid is a level surface that the world’s ocean would assume if Earth’s rotation, winds, tides, and currents stopped, and its waters freely flowed over land conforming to Earth’s gravity field. In a general sense, MSL approximates the geoid, after a least squares adjustment is made. Van Sickle (2017) offers that these environmental forces cause MSL to deviate from the geoid up to 2 meters implying that MSL does not exactly follow the geoid. It is important to remember that the geoid does not represent the terrain of the Earth. However, the surfaces are related, for example, as rock masses have an effect on local gravitational forces and can help shape the geoid.
Figure 3.1.3 illustrates a geoid model. Overall, this geoid model is bumpy but these undulations are not visible to our eyes. In the figure, magenta hues indicate places of greater mass and stronger gravity (MSL is higher) while cyan hues represent lower mass and weaker gravity (MSL is lower). Some of Earth’s surface topography, reflected by the geoid undulations, can be visualized in this figure such as the Pyrenees Mountains and the Himalayans. Other undulations cannot and are attributed to, for example, different rock densities (such as observed in the basin in the Indian Ocean).


The geoid is constantly changing—due both the ever-changing nature of Earth’s surface (e.g., from continental shifts, melting glaciers, etc.), and because technological advancements have allowed for more and more precise gravitational calculations over the years. The dynamics of Earth and the imprecision of measurement techniques mean that any model of the geoid is only an approximation (just as MSL is an approximation for Earth’s gravitational (and height) surface), in reality.
Recommended Reading
Deakin, R. E. (1996). The Geoid, what's it got to do with me? Australian Surveyor, 41(4), 294–305. DOI: 10.1080/00050339.1996.10558646.
Meyer. T. (2021). Earth's Shape, Sea Level, and the Geoid. The Geographic Information Science & Technology Body of Knowledge (2nd Quarter 2021 Edition), John P. Wilson (ed.). DOI: 10.22224/gistbok/2021.2.8.
Meyer, T. (2010). Introduction to Geometrical and Physical Geodesy: Foundations of Geomatics. Redlands, CA: Esri Press.
Van Sickle, J. (2010). Basic GIS Coordinates. 3rd edition. CRC Press, Boca Raton, Florida.
Vertical (Geopotential) Datums. Fritz C. Kessler. 2022. The Geographic Information Science & Technology Body of Knowledge (2nd Quarter 2022 Edition). John P. Wilson (Ed.). DOI: 10.22224/gistbok/2022.2.4.
Geographic Coordinate Systems
Geographic Coordinate SystemsEllipsoids and geoids are both ways to model the Earth, and thus there are multiple ways to “fit” these models to our physical planet. We do this by choosing a set of reference points, and using these reference points create a geodetic network called a datum. There are many different datums from which to choose. Each datum can be composed of unique ellipsoid and geoid models.
Horizontal datums denote locations using a system of longitude and latitude. The network of latitude and longitude lines that appears on a map is called the graticule. Horizontal datums are based primarily on a specified reference ellipsoid. We have already addressed the idea of a vertical datum, which is used to specify heights from a zero-surface (i.e. the geoid). Both horizontal and vertical datums are important for designing cartometric maps, as was mentioned in Types of Maps. But in order to get the most accurate horizontal measurements of a particular area of concern, one must select a horizontal datum that accurately models the geographic location in question.
The two illustrations in Figure 3.2.1 below demonstrate how datums differ in their design based on their intended purpose. On the left, the reference ellipsoid is aligned to closely fit the geoid in one part of the world (Australia). This is a local datum developed for use in Australia, and though the ellipsoid fits other parts of the world poorly, this is acceptable given the datum's intended use. On the right, the reference ellipsoid more closely fits the geoid overall. This is a geocentric datum, which is ideal for global mapping projects. The reference ellipsoid on the right is also centered at the center of Earth’s mass, which is important for GPS positioning.
The three most popular horizontal datums used in North America are the North American Datum of 1927 (NAD27), the North American Datum of 1983 (NAD83), and the World Geodetic System (WGS84), which is actually considered to be a terrestrial reference frame (which expresses both horizontal and vertical datums all rolled into one standard. NAD27 was the first standardized connected system of location points in North America. It was based on the Clarke Ellipsoid of 1866—measurements were made and recorded based on the relative positioning of all locations from Meade’s Ranch in Kansas. NAD83 is the modernized replacement of NAD27 and sought to improve positional accuracy as a result of adding thousands of new benchmarks. NAD83 replaced NAD27 in 1983; its increase in accuracy came from the addition of more benchmarks compared to NAD27. Still, NAD83, relied on human measurement of triangulation from control points. The National Geodetic Survey (NGS) has been working to replace NAD83 with a terrestrial reference frame that will encompass the entirety of the United States and its territories. Known as the North American Terrestrial Reference Frame of 2022 (NATRF22), this will combine the geometric and geopotential aspects into a single product that will rely primarily on Global Navigation Satellite Systems (GNSS), such as the Global Positioning System (GPS), as well as on a gravimetric geoid model resulting from NGS’ Gravity for the Redefinition of the American Vertical Datum (GRAV-D) Project. The intended accuracy of heights relative to MSL in the geopotential component of NATRF2022 will be 2 centimeters over any distance, where possible. The magnitude of change with NATRF2022 will vary depending on your geographic location. NATRF2022 will change latitude and longitude positioning and ellipsoid height between 1 and 4 meters. In the conterminous United States (CONUS), NATRF2022 will change heights on average 50 centimeters, with approximately a 1-meter tilt towards the Pacific Northwest.
Student Reflection
In a time before computers and satellite measurements, why do you think Kansas was chosen to start measurements for the North American Datum of 1927? What role does this location play in GIS today?
The World Geodetic System (WGS84), designed by the National Geospatial-Intelligence Agency, developed alongside GPS technology, was the first datum suitable for general worldwide use. WGS84 is the standard datum used by GPS technologies today, though NAD83 remains popular for non-GPS-based mapping activities in North America. As mentioned, a new geometric and geopotential datum for North America, NATRF2022, will soon be realized and available for use. More information on this and other new datums is available from the National Geodetic Survey.
Historical maps and data often reference the now-outdated NAD27 datum; it is important to be aware of the datum which was used to designate the locations of your spatial data. Datum transformation is the process of re-calculating coordinate locations or heights based on a different datum and may be necessary if you are combining datasets that were specified using different datums (e.g., NAD27 vs. NAD83), or if you are hoping to map historical data using a more up-to-date system.
As noted previously, modeling the earth as an ellipsoid or geoid is necessary for Cartometric mapping—mapping that involves the taking of precise measurements from maps. Current GIS software tools (and the computers they run on) are now powerful enough to create projections based on an ellipsoidal Earth without much difficulty. For most thematic mapping purposes, however, conceptualizing Earth as a sphere is close enough.
For the rest of this lesson, we will discuss Earth’s shape as if it were spherical, despite this being an oversimplification. The reason for this is that to create a map—that is, a two-dimensional (flat) rendering of Earth’s surface—we need to represent a three-dimensional object on a two-dimensional plane. And even with a simple sphere, this is no simple task. In addition, the thematic maps that are created in this class do not have a high accuracy measurement requirement; thus, a spherical Earth assumption is sufficient for thematic map purposes.
Recommended Reading
The following list provides supplemental readings on related topics that can provide you with more detail about datums.
Kessler, F. (2022). Horizontal (Geometric) Datums. The Geographic Information Science & Technology Body of Knowledge (2nd Quarter 2022 Edition). John P. Wilson (Ed.). DOI: 10.22224/gistbok/2022.2.6.
Kelly, K.M. (2020). Geographic Coordinate System. The Geographic Information Science & Technology Body of Knowledge (4th Quarter 2023 Edition), John P. Wilson (ed.), DOI: 10.22224/gistbok/2023.4.1.
National Geodetic Survey (NGS). (2021). Blueprint for 2022, Part 1: Geometric Coordinates. NOAA Technical Report NOS NGS 64. National Oceanic and Atmospheric Administration (NOAA).
National Geodetic Survey (NGS). (2021). Blueprint for 2022, Part 2: Geopotential Coordinates. NOAA Technical Report NOS NGS 64. National Oceanic and Atmospheric Administration (NOAA)
Projecting the Earth
Projecting the EarthUnlike Earth, maps are flat. Though Earth can also be represented as a globe, globes are inconvenient, expensive, and challenging to design. Maps are much more convenient: they are easier both to produce and to reproduce, and when you are mapping detailed data at a relatively large scale, the Earth appears to be more or less flat anyway. So when you want to transform latitude and longitude values from the three-dimensional Earth onto a two-dimensional surface (a map), you will use a process called map projection.
In the past, cartographers were tasked with projecting maps by hand, necessitating relatively complex mathematical calculations. Fortunately, GIS software such as ArcGIS is now able to perform this task of projection for us automatically. Though deriving a map projection through manual methods is uncommon today, map projections are still being refined and invented– as one example, Bojan Šavrič (Esri), Tom Patterson (US National Park Service), and Bernhard Jenny (Monash University) released the Equal Earth Projection in 2017.
To create a map, cartographers transfer a model of the earth as it appears on a reference globe to a developable surface.
A reference globe is a model of Earth, including landmasses, oceans and the graticule (lines of latitude and longitude), at some chosen scale, which is the final scale of the map to be created (Slocum et. al 2023). This projected map is thus modeled from an imaginary scaled-down version of Earth.
A developable surface is a mathematically-definable surface onto which landmasses and the graticule are projected (Slocum et. al 2023). In simpler terms, a developable surface is any surface that can be “unrolled” flat and thus, create a two-dimensional map. Typically, this surface is described as a cone, a plane (flat surface), or a cylinder. In this next section, we discuss how the choice of a developable surface—among other factors—influences a map projection's characteristics.
Student Reflection
Imagine the cone developable surface as a party hat placed on top of Earth. After projection, which locations do you imagine would appear the least distorted on the resulting map? Which would appear the most distorted?
Recommended Reading
Chapter 8: Elements of Map Projections. Slocum, Terry A., Robert B. McMaster, Fritz C. Kessler, and Hugh H. Howard. 2023. Thematic Cartography and Geovisualization. 4th ed. Boca Raton, FL: CRC Press.
Characteristics of Projections
Characteristics of ProjectionsLike ellipsoids, geoids, and datums, there are many projections to choose from, as well as many options for customizing the projection you choose. Before you decide, it will help to understand the characteristics of different projections. Projections are generally defined by their class, case, and aspect. All three of these characteristics refer to the way in which the developable surface relates to the reference globe.
A projection’s class refers to which developable surface was used to create the projection. Was the developable surface a cone (conic class), plane (planar class/azimuthal), or cylinder (cylindric class)?

The projection class you use will depend, among other factors, on the location of the region you intend to map. Planar projections, for example, are often used for polar regions.
As shown by the figure below (Figure 3.4.2), a map will contain no distortion at the location where the reference globe touches the developable surface, and distortion increases with distance from this location.
Even among projections of the same class, there is more than one way to create a projection with the selected developable surface. A projection’s case refers to how this surface was positioned on the reference globe. If the developable surface touches the globe at only one point or line, this is called a tangent projection. If it touches at two, this is called a secant projection.

Aspect refers to where the developable surface is placed on the globe. If it is placed over one of the Poles (North or South), this is called a polar aspect projection. If the center is along the equator, this creates an equatorial projection. If the developable surface is placed anywhere else, we call this an oblique projection.
No matter what its class, case, and aspect, the projection process always creates distortion. Different projections, however, have different types of distortion. In the next section, we discuss these differences.
Projection Properties
Projection PropertiesAll map projections distort landmasses (and waterbodies) on Earth’s surface in some way. Even so, projections can be designed to preserve certain types of relationships between features on maps. These include equivalent projections (which preserve areal relationships), conformal projections (angular relationships), azimuthal projections (directional relationships), and equidistant projections (distance relationships). The projection you choose will depend on the characteristics most important to be preserved, given the purpose of your map.
Equivalent
Equivalent projections preserve areal relationships. This means that comparisons between sizes of land-masses (e.g., North America vs. Australia) can be properly made on equal area maps. Unfortunately, when areal relationships are maintained, shapes of landmasses will inevitably be distorted—it is impossible to maintain both.
In Figure 3.5.1 below, shape distortion is most pronounced near the top and bottom of the map. This is because the poles of Earth (North and South) are represented as lines of the same length as the equator. Recall that lines of longitude on the globe converge at the poles. When these convergence points are instead mapped as lines, landmasses are stretched East-West, which means that to maintain the same area, landmasses must be compressed in the opposite direction. In the map below, Russia (and other landmasses) are represented at the proper size (compared to other landmasses on the map) but their shapes are significantly distorted.

The property of equivalence is perhaps best understood by contrasting the appearance of landmasses on an equivalent projection with a popular projection that greatly distorts area—the Mercator projection (Figure 3.5.2).

The Mercator projection results in a significant distortion of areas far from the equator. In order to maintain local angles, parallels (lines of latitude) are placed further and further apart as you depart from the equator. The website thetruesize.com demonstrates this effect.
Despite this, the Mercator is useful for some purposes. It has historically been used for navigation—it is efficient for routing as any straight line drawn on the map represents a route with a constant compass bearing (e.g., due West). This line of constant compass bearing is commonly referred to as a rhumb line or loxodrome. The Mercator is a conformal projection.
Conformal
Conformal projections preserve local angles. Though the scale factor (map scale) changes across the map, from any point on the map, the scale factor changes at the same rate in all directions, therefore maintaining angular relationships. If a surveyor were to determine an angle between two locations on Earth’s surface, it would match the angle shown between those same two locations on a conformal projection.

Although the Mercator projection simplifies navigation, rhumb lines do not show the shortest distance between two points. The shortest point between two points on Earth is called a great circle route. Unlike rhumb lines, such lines appear curved on a conformal projection (Figure 3.5.4). Of course, the literal shortest path from Providence to Rome is actually a straight line: but you'd have to travel beneath Earth's surface to travel it. When we talk about the shortest distance between two points on Earth, we are talking in a practical sense of traveling across or above Earth's surface.

Azimuthal
The gnomonic map projection has the interesting property that any straight line drawn on the projection is a great circle route. The gnomonic projection is an example of an azimuthal projection.

Azimuthal projections are planar projections on which correct directions from the center of the map to any other point location are maintained. The stereographic projection is another example of an azimuthal projection. Though only on the gnomonic projection is every straight line a great circle route, a straight line drawn directly from the map’s center is a great circle on any azimuthal projection.

The most common types of azimuthal projections are the gnomonic, stereographic, Lambert azimuthal equal area, and orthographic projections. The primary difference between azimuthal projection types is the location of the point of projection. In Figure 3.5.7 below, a gnomonic projection occurs when the point of projection is Earth’s center. Stereographic maps have a point of projection on the side of Earth opposite the plane’s point of tangency; the point of projection for an orthographic map is at infinity.

Equidistant
Equidistant projections are often useful as they maintain distance relationships. However, they do not maintain distance at all points across the map. Instead, an equidistant projection displays the true distance from one or two points on the map (dependent on the projection) to any other point on the map or along specific lines.
In the azimuthal equidistant projection (Figure 3.5.8, left) distance can be correctly measured from the center of the map (shown by the black dot) to any other point. In two-point Equidistant projection (Figure 3.5.8, right), correct distance can be measured from any two points to any other point on the map (and, thus, to each other). In the example above, those two points are (30⁰S, 30⁰W) and (30⁰N, 30⁰E). These values were supplied as parameters to GIS software while projecting the map. However, you can customize the parameters that better suit the map's purpose, the geographic area to be mapped, and the map’s purpose.
Not all equidistant maps are circular in shape. The cylindrical equidistant projection, for example, is equidistant in that correct distances can be measured along any meridian. When the cylindrical equidistant projection uses the Equator as its standard parallel, the graticule appears to be composed of grid squares, and it is called the Plate Carrée, a popular map projection due to its simplicity and utility.
Student Reflection
Imagine you are planning a flight path and tasked with finding the shortest route from Alaska to New York. Which map would you use? Why? Would the map you use first to draw the route be different from the map you would use while traveling?
So far, we have discussed maps that preserve areal (equivalent), angular (conformal), distance (equidistant), and directional (azimuthal) relationships. As demonstrated by the previous examples, maps that preserve certain properties do so at the expense of others. It is impossible to preserve angular relationships, for example, without significantly distorting feature areas. For this reason, another class of projections exists—compromise projections.
Compromise
Compromise projections do not entirely preserve any property but instead provide a balance of distortion between the various properties. A frequently-used example is the Robinson Projection, shown in Figure 3.5.10 below. Note on this projection how the landmasses appear more similar in shape and size to what is seen on a globe compared to their appearance on a projection that preserves a specific property entirely (e.g., Mercator).
Interruption is not a projection property, but a characteristic of a projection. Specifically, interrupted projections can be useful in some mapping contexts. Interrupted maps, such as the Goode homolosine interrupted projection (Figure 3.5.11), are reminiscent of an “orange-peel” pressed against a flat surface, a common metaphor for map projections. In the same way that peeling an orange allows you to make the rind flatter, interruption allows cartographers to represent landmasses with generally less distortion.

The interrupted nature of this projection severely distorts (by dividing) water bodies, and so would not be useful for maps related to oceanic data, or those intending to visualize routes across Earth’s (connected) surface. These distortions, however, allow the map to display a more accurate representation of landmasses’ sizes and shapes at the expense of accurate proximity. Note that while the divisions on the projection shown in Figure 3.5.11 are over water, divisions over land are also possible, though not as popular.
Many projections are available in ArcGIS Pro and QGIS, some of which are imaginative and fun (e.g., the Berghaus star; Figure 3.5.12) and all of which can be customized to suit a map’s location and purpose. We will talk more about how to select an appropriate map projection in the next section.

Choosing a Projection
Choosing a ProjectionThere are many factors to keep in mind when choosing a projection for your map. The number of projections available can sometimes seem overwhelming, and as there is no distortion-free map, the selection of any projection involves a trade-off between different properties.
When selecting a projection for your map, your map’s purpose, geographic scale, and location should be at the forefront of your decision-making process. Many cartographers have proposed guidelines or tools to assist map-makers in choosing an appropriate projection.
Slocum et al. (2023) provide five suggestions for choosing a projection for a thematic map:
- The cartographer should aim to select the projection with the least distortion.
- Distortion can be kept to a minimum by aligning the location of the map with the location of the standard line(s) or point(s)—where the reference globe meets the developable surface.
- As the amount of geographic area covered by the map increases, distortion becomes more of an issue—projection selection is much less consequential with large-scale “zoomed-in” detailed maps.
- Some projections are popular and in widespread use—this does not necessarily mean they are the best choice for your map.
- Projection influences the overall look of your map design—this has been less studied and is generally less quantifiable than other factors, but it’s still important to consider.
Frederick Pearson (1984) also proposed a simple set of guidelines for map projection selection based on the latitude of the area to be mapped. If the map was of an equatorial region, he suggested a cylindric projection. If it was mid-latitude, a conic projection, if it was polar, a planar projection (Pearson 1984). While this is a good starting point, one must consider these guidelines in the context of a map’s purpose. One must also then choose between the many projections that exist of each type (e.g., there are many different conic projections).
Today we have a lot of tools to help in the projection selection process. One such tool is Projection Wizard, developed by Bojan Šavrič (Šavrič, Jenny, and Jenny 2016). It is a web-based tool that suggests projections based on user input of only the intended distortion property (e.g., equal-area), and the location of the map (input via an adjustable map frame).
Projection Wizard is based largely on projection selection guidelines developed by John Snyder (1987), guidelines which are also discussed in detail by Slocum et al. (2023). These sources are listed in the recommended readings for this section—highly suggested if you would like to learn more about this topic.
As noted by Slocum et al. (2023), selecting an appropriate projection requires thinking not only about its objective utility, but about its overall design and what your map’s readers will think of it. Recent research has investigated user responses to map projections. Battersby and Kessler (2012) investigated novice and experienced map-readers’ strategies for comprehending distortion on maps, and found that both groups struggled to correctly specify distortion on maps. Šavrič et al. (2015) focused on user preference and found that many readers tend to favor the Robinson (and similar) projections, and that general map-readers have somewhat different preferences for map projections overall than experienced cartographers.
In addition to attending to projection guidelines and anticipating reader responses, it is often helpful simply to experiment with different projections. The following tools are good resources to explore projection properties and distortion:
- Map Projection Transitions - a cool interactive visualization of spinning map projections
- Projection Compare - visually compare two map projections overlaid on top of each other
- Map Projection Playground - explore map projection parameters
- Mercator Puzzle - a fun game with map projections
Student Reflection
Another helpful way to learn is to create a simple map in ArcGIS Pro or QGIS and practice changing its projection—load simple boundary files (such as those provided for Lab 3) and notice how altering the projection and projection parameters changes the final design.
Recommended Reading
Chapter 9: Selecting an Appropriate Map Projection. Slocum, Terry A., Robert B. McMaster, Fritz C. Kessler, and Hugh H. Howard. 2023. Thematic Cartography and Geovisualization. 4th ed. Boca Raton, FL: CRC Press.
Battersby, S. (2017). Map Projections. The Geographic Information Science & Technology Body of Knowledge (2nd Quarter 2017 Edition), John P. Wilson (ed.). DOI: 10.22224/gistbok/2017.2.7.
Kessler, F., &; Battersby, S. E. (2019). Working With Map Projections: A Guide to Their Selection 1st ed. Boca Raton, FL: CRC Press/Taylor & Francis Group.
Jenny B., Šavrič B., Arnold N.D., Marston B.E., Preppernau C.A. (2017) A Guide to Selecting Map Projections for World and Hemisphere Maps. In: Lapaine M., Usery E. (eds) Choosing a Map Projection. Lecture Notes in Geoinformation and Cartography. Springer, Cham.
Popular Projections and Coordinate Systems
Popular Projections and Coordinate SystemsTwo map projections that you will notice are frequently used in the United States are the Lambert conformal conic and transverse Mercator. The Lambert conformal conic, as its name suggests, is a conformal (preserves local angles) projection that uses a cone as its developable surface. The name “Lambert” is from its inventor—Swiss scientist Johann Heinrich Lambert. Conic projections are particularly useful for mid-latitude regions with primarily East-West extent, such as the United States.
The transverse Mercator projection is a slight alteration of the Mercator projection. Where the Mercator uses the equator as its line of tangency, the transverse Mercator uses a meridian. Figure 3.7.2 below uses the prime meridian as its standard line.

These two projections are used in the State Plane Coordinate System (SPCS), a coordinate system designed for use in the United States. The SPCS is useful for some mapping tasks such as local government planning, as these coordinate systems have been designed to be highly accurate within each zone. Problems can occur, however, when areas of interest cross a zone boundary: this requires that at least one set of data be transformed so that proper GIS analysis can be conducted.

As shown, the transverse Mercator is used in states with a primarily North-South extent (e.g., Vermont, New Jersey) or in locations where the state is usefully divided into multiple North-South extent (e.g., New York). The Lambert conformal conic projection is similarly used for East-West extents. Some states, such as Florida, use both (Lambert conformal conic is used for the Florida panhandle). The oblique Mercator is used only in one case—the Alaska panhandle—as this region has an extent that is neither North-South nor East-West.
Another coordinate system that you will see frequently (once you start paying attention to these things) is the Universal Transverse Mercator (UTM). The system divides the world into 60 zones, each of which covers six degrees of longitude. The set of zones that covers the US is shown in Figure 3.7.4.
Each UTM zone uses a secant transverse Mercator projection with unique parameters based on the longitudes of its bounds. As the Mercator is a conformal projection, local angles are maintained. Areas and distances are distorted, but the use of secant projections and the somewhat small size of the zones keeps this distortion low – at about 1 part in 1,000. The larger size of these zones means that they are more likely than SPCS zones to cover the entirety of a local area of interest, though recommendations exist for adjusting maps in cases where a mapped area overlaps multiple zones. UTM's worldwide coverage also makes it useful for creating maps that are shared around the world, and it is widely used in military applications.
Recommended Reading
Chapter 3: Geodesy and Map Projections. Bolstad, Paul. 2012. GIS Fundamentals: A First Text on Geographic Information Systems. 4th ed. XanEdu Publishing Inc. Stockton, Nick. 2013.
“Get to Know a Projection: Lambert Conformal Conic." [24] WIRED.
Flow Mapping
Flow MappingChoosing an appropriate projection is important for all mapping tasks. Consider, for example, a proportional symbol map. You would not want to use a projection that significantly distorts area—as the intention of such a map is to compare the size of the symbol to the size of its underlying area, this would be misleading.
A map type that we haven’t yet discussed, and to which projection choice can be integral, is a flow map. A flow map is a map that visualizes movement between places—often across large regions, even the entire globe.
Flow maps can be classified into two main types: those that represent origins and destinations, and those that map routes. Origin-destination flow maps (sometimes called OD maps) show the general or exact start and end points (and often the direction) of flows, but do not map out a precise route. An example is shown in Figure 3.8.1. Flow arrows show the direction and magnitude of migration flows, but the route paths are not meaningful, or even necessarily accurate. Note, for example, the placement of a large red arrow showing migration from many locations to California. This indicates that many people migrated from these places to California during that time period, but we can imagine that their actual movement covered various routes. Their journeys also surely ended in more places than just north-central California, but the purpose of the map is to show flows between states, so exact origins and destinations are not important.
Other flow maps show meaningful routes, such as the flow of traffic, or stream flows. Figure 3.8.2 is an example—instead of focusing on the starts and ends of flows, it maps out a route network (notice, also, that the network itself provides sufficient visual information for readers to orient themselves spatially without the need for a basemap–a very cool design idea) . Size is used to visually encode the amount of truck traffic, and color represents the percent change of traffic compared to the previous year.
Possibly the most famous flow map ever designed was drawn by Charles Minard; it represents the French army’s travel and suffering during the Russian campaign of 1812 (Figure 3.8.3). Edward Tufte, in his influential book The Visual Display of Quantitative Information, described this work as perhaps the best statistical graphic that had ever been created (Tufte 2001).


Another map by Minard (Figure 3.8.5) is more reminiscent of modern flow maps. It illustrates migration flows across the world using multiple visual variables. The achromatic continent fills and boundaries place emphasis on the flowlines as the more important component of the map.

Figure 3.8.5, as well as Figure 3.8.3 (and 5.8.4) above, are examples of aggregating flows to create a more comprehensible map. Figure 3.8.5 shows the magnitude of migration flow between Europe and America, for example, but it does not show the many routes these people likely traveled. Figure 3.8.6 below is an example of the opposite design choice—all origins and destinations are mapped. This is appropriate for some mapping purposes, but if there are many routes, this makes the map more challenging to read.
Figure 3.8.6 also differs from the other flow maps shown above in that it does not visualize any data except the flight origins and destinations. When creating flow maps, whether you map precise routes or just origins and destinations, and whether you chose to visually encode additional data, such as with size or color hue, will depend on the intended purpose of your map.
Flow maps can also be combined with other types of thematic maps, such as proportional symbol or choropleth maps, to show multiple sets of data. Figure 3.8.7, for example, combines a qualitative choropleth map with directional flows.
Student Reflection
In Figure 3.8.7 above, what visual variables are used? What levels of measurement are used to map the flows?
Recommended Reading
Chapter 21: Flow Mapping. Slocum, Terry A., Robert B. McMaster, Fritz C. Kessler, and Hugh H. Howard. 2023. Thematic Cartography and Geovisualization. 4th ed. Boca Raton, FL: CRC Press.
Doantam Phan, Ling Xiao, R. Yeh, P. Hanrahan, and T. Winograd. 2018. “Flow Map Layout.” In IEEE Symposium on Information Visualization, 2005. INFOVIS 2005., 219–224. IEEE. Accessed October 30, 2018.
Chapter 6: Maps that Advertise. Monmonier, Mark. 2018. How to Lie with Maps. 3rd ed. The University of Chicago Press. (part of this week's required readings).
Critique #2
Critique #2During this course, we will be completing several critiques of your colleagues' maps. In Week One, you completed the first critique of a map produced by a professional organization. For Critique #2, you will complete a peer-to-peer review (or peer review) of one of your colleague's maps. In this activity, you will be assigned to critique a colleague's map from Lesson 2 Lab: Lettering and Layouts. During that lab, you put significant thought and effort into symbolizing the linework, selecting colors for the basemap information and selecting labels - now you will appraise another's work instead of your own. This new perspective is likely to be beneficial to you both while you are writing the critique, and later, when you review the feedback provided to you by one of your peers. Participating in these peer-review critiques will improve both how you think about cartographic design skills and your ability to critically evaluate the map design of others.
Your peer review assignment includes writing up a 300+ word critique of one of your colleague’s Lesson 2 Lab.
In your written critique please describe:
- three (3) things about the map design that you think works well and why.
- three (3) suggestions you have for improvement of the map design and why these improvements would be helpful.
According to the two prompts above, a map critique is not just about finding problems, but about reflecting on a map in an overall context. Your critique should focus on the map design that works well as much as it does on suggestions for design improvements. In your discussion, you should connect your ideas back to what we learned in the previous lessons.
Remember, your critique should be as much about reflecting upon design ideas well-done as it is about suggesting improvements to the design. In your discussion, connect your ideas to concepts from previous lessons where relevant.
You may find these two resources helpful as you write your critiques:
- Daniel Huffman’s 2020 blog post on how to “Critique with Empathy"
- Ordnance Survey’s (Wesson, Glynn and Naylor, 2013) list of effective cartographic design principles
Grading Criteria
Registered students can view a rubric for this assignment in Canvas.
Submission Instructions
You will work on Critique #2 during Lesson 3 and submit it at the end of Lesson 3.
Step 1: When a peer review has been assigned, you will see a notification appear in your Canvas Dashboard To Do sidebar or Activity Stream. Upon notification of the Peer Review (Critique), go to Lesson 2: Lab 2 assignment. You will see your assignment to peer review one other colleague. (Note: You will be notified that you have a peer review in the Recent Activity Stream and the To-Do list. Once peer reviews are assigned, you will also be notified via email.)
Step 2: Download/view your colleagues' completed map.
Step 3:
- Write up your critique using the prompts above in a Word document.
- Please write the student name of the map that you have been assigned to critique at the top of the page.
- Be sure to review the critique rubric in which you will be graded for more guidance on the expected content and format of your review.
- Save your Word document as a PDF.
- Use the naming convention outlined here:
YourLastName_LastNameOfColleagueCritiqued_C2.pdf
Step 4: In order to complete the Peer Review/Critique, you must
- Add the PDF as an attachment in the comment sidebar in the assignment.
- Include a comment such as "here is my critique" in the comment area.
- PLEASE DO NOT complete the lesson rubric as your review, award points, or grade the map you are critiquing. Even though Canvas asks you to complete the rubric, PLEASE DO NOT COMPLETE THE RUBRIC OR ASSIGN POINTS/GRADE.
Step 5: When you're finished, click the Save Comment button. Canvas may not instantly show that your PDF was uploaded. You may need to exit from the course, leave the page, refresh your browser, or some combination thereof to see that you've completed the required steps for the peer review. If in doubt, you can send a message to the instructor for them to check an confirm that your PDF was successfully uploaded.
Note: Again, you will not submit anything for a letter grade or provide comments in the lesson rubric.
Lesson 3 Lab
Lesson 3 LabFlow Mapping with Customized Projections
In Lesson 3, we discussed map projections and projection characteristics. We also discussed how to choose a map projection based on your map's intended location, scale, and purpose. It can be challenging, however, to really understand how the choice of a projection alters your map without trying it out for yourself. In Lab 3, we will be creating three map layouts that visualize flight data as flowlines. This ties together both of the topics in Lesson 3 (map projections and flow mapping), and provides a practical demonstration of the influence of map projections in small-scale thematic mapping.
For good measure, we will design each of these map layouts as advertisements: encouraging creative design and adding emphasis to the importance of map purpose and audience in choosing projections for maps. Recall from this week's required reading, Mark Monmonier's discussion of Maps that Advertise. Your challenge this week is to create map layouts that are both scientifically-appropriate and engaging to your intended customers - the readers of your maps.
Lab Objectives
- Create three advertisements for London Heathrow Airport (LHR) using flight origin-destination data.
- Select and customize map projections based on each map’s purpose and overall design.
- Use appropriate visual variables to symbolize background data and flowlines.
- Create well-designed layouts with appropriate legends and text elements.
Overall Lab Requirements
For Lab 3, you will use the provided data to create three (3) different map layouts, each of which is an advertisement for LHR airport.
- For each map, you should choose and customize an appropriate map projection.
- Each layout must use a different projection. For layout #2, which contains four maps, you may use the same projection for all maps.
- Include a written reflection (250+ words); use the following questions to guide your writing:
- For each map layout, which projection did you choose, how did you customize it, and why?
- Include a screenshot of the projection customization window (Visual Guide Figure 3.18) for each map layout (3 screenshots in total).
Map Requirements
Layout One: Highlight the distance a flight from Heathrow can take you
- Create a map that highlights distance – how far a customer can go via Heathrow’s non-stop flights.
- Classify and visualize flight paths based on their length (e.g., short haul vs. long haul). Use sensible units and at least three classes.
Layout Two: Highlight that Heathrow can fit anyone’s schedule
- Use the flight path data that has been pre-segmented into time blocks: Morning (7am-noon), Afternoon (noon-5pm), Evening (5pm-10pm), and Night (10pm-7am).
- Design with category and hierarchy; visualize daily counts of flights during each time block.
- Combine these four maps (one per time block) into one balanced layout with an appropriate legend.
Layout Three: Highlight that Heathrow flies to desirable locations
- Create a world map that shows all flight paths to and from London Heathrow (LHR). Symbolize as appropriate.
- Add and symbolize tourism data (included as its own layer) to demonstrate that flights from LHR take customers to popular tourist destinations.
- Instead of using the tourism data, you may symbolize a relevant field from the Natural Earth (boundary file) data on your map.
Lab Instructions
- Registered students can download the Lab 3 zipped file (475 KB). It contains:
- A project (.aprx) file to be opened in ArcGIS Pro.
- This file contains boundary, flight, and tourist data – the focus here is on design; you will not need to upload any new data of your own.
- Flight data coordinates use the datum WGS 1984.
- Data Sources:
- Arrival/Departure flight data source: Flightradar24
- Boundary data source: Natural Earth
- Tourism Data: UNWTO (World Tourism Organization)
- A project (.aprx) file to be opened in ArcGIS Pro.
- Extract the zipped folder, and double-click the blue (.aprx) file to open ArcGIS Pro.
- You should see the starting file, with all data included. See the Lab 3 Visual Guide for additional guidance.
Grading Criteria
Registered students can view a rubric for this assignment in Canvas.
Submission Instructions
- You will have three map layout PDFs to submit. Please use the naming conventions outlined below— each should be in 8.5 x 11-inch (Portrait or Landscape) design.
- LastName_Lab3_Layout1.pdf
- LastName_Lab3_Layout2.pdf
- LastName_Lab3_Layout3.pdf
- Include your write-up/reflection as a separate PDF.
- Lab Write-up: LastName_Lab3_WriteUp.pdf
- Remember that this document should include screenshots of the projection customization window for each projection used.
- Submit the three map layout PDFs and one write-up (also PDF) to Lesson 3 Lab.
- Lab Write-up: LastName_Lab3_WriteUp.pdf
Ready to Begin?
Further instructions are available in the Lesson 3 Lab Visual Guide.
Lesson 3 Lab Visual Guide
Lesson 3 Lab Visual GuideLesson 3 Lab Visual Guide Index
- Starting File
- Explore the Flight Data
- Create Flight Paths Using the X-Y to Line Tool
- Choose and Customize a Map Projection
- Symbolize Flight Paths by Their Length
- Repeat to Create the 2nd Layout
- Repeat to Create the 3rd Layout
- Additional Tips
Throughout this lab, keep the following statement in mind:
"The projection you choose will depend on the characteristics most important to be preserved, given the purpose of your map."
1. Starting File
This is your starting file in ArcGIS Pro: It contains boundary, flight, and tourism data. The flight data is in table form - we will be using these data tables to create flight paths and visualize them on the map.

2. Explore the Flight Data
The primary flight data table is the one shown below - it contains a full day of flight data (Oct 22nd, 2018). Listed in the table are all locations which had a flight arrive from, or depart to, London Heathrow Airport (LHR). We will not differentiate between arrival and departure flights in this lab.
The count of flights to or from this location is listed in the Count_Num field. For the purposes of this lab, we will assume that October 22nd is representative of an average day at LHR, and thus use this dataset as a proxy for LHR’s “daily” flight data. You do not need to mention October 22nd anywhere on your maps.
3. Create Flight Paths Using the XY to Line Tool
In our flight data, we have lots of origin-destination data. We want to visualize these data as flows on our map. For this, we use the XY to line tool. Think carefully about the fields you choose for each parameter when running this tool. If you do it incorrectly the first time, don't worry - rethink and re-do.

4. Choose and Customize a Map Projection
For each map layout in this lab, you will be creating a customized map projection (use the Project tool). Reference the projection lesson and consider each advertisement's goal/purpose to help you decide which projection to choose/customize for each map. You may want to try adding the map to a layout at this stage of the lab to decide if you like it. Remember that you will be asked to defend this choice in the reflection you submit with this lab.

You may need to try a few different projections or customization parameters to find a map projection you are happy with. When you have settled on a projection, use the project tool to project your flowlines to match the map's projection. As shown below, ArcGIS makes this pretty easy.

Recall that we will be visualizing flight paths based on their length. We can use the Shape_Length field which ArcGIS Pro automatically calculated for us from our origin-destination data to do this. Note that before projecting these lines, the Shape_Length field will not contain meaningful values.
Once your flight paths are projected, the Shape_Length field will be calculated in meters.
5. Symbolize Flight Paths by Their Length
Use external research or the data distribution to decide on classifications for short vs. long flights, etc. (3-5 classes).
You may use any or multiple visual variables of your choice to symbolize your flowline data - size, value, etc... as long as it is appropriate given the perceptual structure of your data, you can be creative with it. Consider varying the symbology by an attribute - that's how you can apply a color ramp and line thickness to show your data classes, for example.
Add your map to a layout: create a catchy title/subtitle and customize your legend. Add a graticule (ArcGIS Pro calls this a “grid”) if you wish.
Make sure all layout elements are neat and orderly – “convert to graphics” will likely be helpful. Keep in mind lessons from previous labs: legends and any explanatory text should be clear, etc.
6. Repeat These Same General Steps to Create the 2nd Layout
You’ll want to create three new maps (four total) to separate the flight types (morning, afternoon, evening, night). If you prefer, you can do a Save-As and keep work done on this project separate form the previous one. In any case, save frequently!
You can drag the tables onto their appropriate map from the Contents Pane.

Use creativity, appropriate visual variables, and good design in this ad as well! Remember the goal of this layout - highlighting that Heathrow can fit anyone’s schedule.
7. Repeat to Create the 3rd Layout
For the third advertisement, we will add additional data to our map to demonstrate to the reader that flights from LHR go to desirable locations. Choose a field such as “International Tourist Arrivals 2017” that makes sense to use in an ad about air travel. Visualize this data on your map how you choose - remember that you will still be visualizing the flight paths. You may use the same flight path layer from Map #1, but you will need to re-project it to match your projection for Map #3.
Choose and customize a projection you haven’t used yet – be prepared to write about the reason for this selection. Think about your map type and purpose.
Ensure that both your flight path and other thematic data is included in your layout - below is just an example of how you might symbolize this data, but there are many other possible ways. If you do not want to use tourism data, you can use a field that was automatically imported with the Natural Earth boundary data such as GDP. Consider how you will visualize null values.
8. Additional Tips
- Remember that your maps should have a style that looks like it's part of an advertisement! Use best practices for map design but have fun with titles, colors, etc.
- You may want to use an interesting projection - such as one that visualizes the world as a sphere - for one or more of your maps. Be sure it is appropriate for your map's purpose.
- Adding a grid often aids in reader interpretation of small-scale maps.
- You do not need a scale bar or north arrow for any of these map layouts - they are generally considered unnecessary (and often inappropriate) for global-scale maps.
- When you write your reflection, include a screenshot of the map's projection details (such as in Figure 3.17 below) for each map layout. You will likely use the same projection for all four maps in layout #2, so you only need to include one screenshot for layout #2 and note that it was used four times.
Summary and Final Tasks
Summary and Final TasksSummary
Welcome to the end of Lesson 3! In this lesson, we discussed the complex process of modeling Earth's surface, and how concepts such as reference ellipsoids and datums relate to the map projections used by cartographers every day. During our discussion of characteristics of map projections, we focused on the appropriateness of various map projections for different mapping tasks: based on a map's location, scale, and purpose. Finally, we connected these ideas to a new thematic mapping technique - flow mapping. Though projection choice is often particularly consequential in flow map design—due to the nature of the data visualized, and to the large regions such maps often depict—it is an important consideration in many mapping projects. You will often have to select an appropriate map projection when making other kinds of thematic maps, including proportional symbol, dot density, and choropleth maps.
In Lab 3, we explored the effect of projection selection on small-scale thematic map design while creating map-based advertisements for London Heathrow Airport (LHR). We designed these maps using prior knowledge of visual variables and symbols on maps, and put together neat, useful layouts intended to appeal to our map readers. Prepare for another creative real-world mapping experience in Lab 4!
Reminder - Complete all of the Lesson 3 tasks!
You have reached the end of Lesson 3! Double-check the to-do list on the Lesson 3 Overview page to make sure you have completed all of the activities listed there before you begin Lesson 4.
Lesson 4: Terrain Mapping
Lesson 4: Terrain MappingThe links below provide an outline of the material for this lesson. Be sure to carefully read through the entire lesson before returning to Canvas to submit your assignments.
Note: You can print the entire lesson by clicking on the "Print" link above.
Overview
OverviewWelcome to Lesson 4! Last lesson, we talked in-depth about map projection: the process of transforming Earth's three-dimensional surface into a form that can be depicted on a flat map. Earth's terrain poses a similar challenge - how can we represent the intricacies of Earth's surface on a two-dimensional piece of paper or computer screen? Fortunately, just as with the challenge of map projections, cartographers have been designing creative solutions to this problem for many years. In this lesson, we'll learn about many techniques that exist for modeling Earth's terrain. These include oblique and vertical map views, contour maps, and physical models. We'll also talk a bit about how different terrain layers are components of GIS software, and the importance of balancing the visualization of terrain with other map data, such as political boundaries, roads, water features, and trails.
In Lab 4, we'll put all this together to create a trail run map for an imagined event, The Paradise Valley Trail Run. You'll generate and design terrain layers, overlay additional base and thematic data, and use your knowledge of symbol and layout design to create a map that would be helpful to runners and their supporters. Let's get started!
Learning Outcomes
By the end of this lesson, you should be able to:
- understand various terrain representations’ relationship with each other and with the earth's physical environment;
- select a scale-appropriate Digital Elevation Model (DEM) for terrain visualization;
- generate additional terrain layers from a Digital Elevation Model (DEM);
- visualize terrain layers through careful application of hue, saturation, and inter-layer transparency;
- balance the design of thematic overlay data with terrain to create a usable map.
Lesson Roadmap
| Action | Assignment | Directions |
|---|---|---|
| To Read | In addition to reading all of the required materials here on the course website, before you begin working through this lesson, please read the following required readings:
Additional (recommended) readings are clearly noted throughout the lesson and can be pursued as your time and interest allow. | This week's reading is provided in ebook form through the Penn State library system. |
| To Do |
|
|
Questions?
If you have questions, please feel free to post them to the Lesson 4 Discussion forum. While you are there, feel free to post your own responses if you, too, are able to help a classmate.
Visualizing a Landscape
Visualizing a LandscapeIn Lesson 3, we discussed map projections—the act of transferring the three-dimensional Earth onto a two-dimensional map. We also presented the flow map symbolization to represent movement. In this lesson, we discuss similar problems—representing Earth’s three-dimensional terrain surface on a two-dimensional map and how to symbolize movement.
When artists depict three-dimensional landscapes, they commonly use an oblique view. See the example painting in figure 4.1.1—the perspective of the drawing makes the landscape appear three-dimensional, though it is only a two-dimensional piece of art.

Whether in an artists’ rendering (figure 4.1.1), photograph (figure 4.1.2), or digital model, the oblique perspective is effective in its realism: it depicts what might be seen by a person on or near the ground.

Though the oblique view can create a compelling visual experience, it has its disadvantages. First, this perspective inherently obscures some of the landscape—tall features like mountains or skyscrapers can hide the features behind them. Secondly, oblique views are often constructed by exaggerating the height of landforms so as to emphasize variation in topography. This can make between-map comparisons challenging, and cause issues for cartographers hoping to take accurate measurements with such maps.

To account for these shortcomings, several vertical view techniques for depicting terrain were developed. figure 4.1.5 shows a topographic map from the United States Geological Survey (USGS), which depicts a section of Acadia National Park. Topographic maps are maps that quantitatively depict terrain, typically with contour lines. Contour lines on a map connect points of equal elevation, and when drawn, they visualize hills, valleys, and other landforms. In the next sections, we discuss in further detail techniques for using both oblique and vertical map views to represent Earth's terrain.

Student Reflection
Visualizing three-dimensional terrain without obstructing parts of the landscape has been a challenge in cartography for centuries. Can you think of a modern mapping technique that presents similar problems and challenges for map-makers and readers?
Recommended Reading
Chapter 5: Statement of the Problem. Imhof, Eduard. 2007. Cartographic Relief Presentation. Redlands: Esri Press.
Chapter 23: Visualizing Terrain. Slocum, Terry A., Robert B. McMaster, Fritz C. Kessler, and Hugh H. Howard. 2022. Thematic Cartography and Geovisualization. 4th ed. Boca Raton, FL: CRC Press.
Oblique Views
Oblique ViewsDespite the challenges involved with accurately depicting and visualizing all of the landscape with an oblique view, it is still useful in some contexts. For example, a detailed view of a small part of the terrain may be more useful than a view from above of a wider area. As with all maps, attention to audience, purpose, and medium is important, and cartographers take these factors into account when deciding how to best represent terrain on a map.
One technique—used commonly in Geology to show underground rock or soil properties—is the block diagram.

Block diagrams show the surface of the landscape as well as underground structures and materials. This gives them a natural advantage over vertical-view maps if the goal of the map is to visualize both the Earth’s surface and its interior. The disadvantage of block diagrams is that they cannot depict all sides of the terrain. In figure 4.2.1, for example, it is unclear whether the composition of underground materials in the far side of the diagram matches that shown in the front. These diagrams are also more challenging to create than traditional maps, though new software developments continue to make this process easier.
Student Reflection
Imagine viewing a block diagram such as the one in figure 4.2.1 in an interactive web environment, rather than on paper. How might this alleviate some of the problems caused by the oblique view? Could it present new issues?
Panoramas are wide-angle views of an area and another popular technique for visualizing terrain. Several maps we saw in the first section, such as figure 4.1.3, are panoramic maps. The map in figure 4.2.2 is available from the Library of Congress—if you are interested in these types of historical maps, the LoC is an excellent source to explore (https://www.loc.gov/maps/).

The birds-eye perspective often given by panoramic maps provides an easily-comprehensible view of the landscape to the map user. Hills and valleys, for example, appear as they would to an observer in the real world, and thus their recognition requires no prior knowledge of cartography, or the area being depicted. Despite this, these maps are uncommonly used for scientific purposes as they do not show a geometrically-accurate view of the landscape, and do not lend themselves to clearly visualizing the results of geospatial analysis.

The map in figure 4.2.3, for example, is a beautiful depiction of the mountains in Wrangell-St. Elias National Park. But if a map reader were to take measurements from this map, the resulting figures would not be correct. Not only does the oblique view complicate measurement tasks with such maps, but mountain heights are typically exaggerated—not drawn to scale.
Draped images are a form of oblique view maps that have recently become more popular due to the increased availability of satellite imagery and advances in 3D visualization software. They are created by—in essence—draping a remotely-sensed image over a 3D digital terrain model. An example is shown in figure 4.2.4.

The combination of remotely-sensed data and terrain visualization in draped images can be particularly useful for communicating a combination of terrain and surface characteristics (e.g., for research on forest fires or ecological suitability).
Recommended Reading
Chapter 23: Visualizing Terrain. Slocum, Terry A., Robert B. McMaster, Fritz C. Kessler, and Hugh H. Howard. 2022. Thematic Cartography and Geovisualization. 4th ed. Boca Raton, FL: CRC Press.
Physical Models
Physical ModelsThe oblique view, when compared to the vertical view, provides a more intuitive view of Earth’s landscapes. However, there is an even more intuitive way to model landscapes—with physical 3D models.
Physical models have been around since the time of the Ancient Greeks, but the time and expense required to create such models has sharply decreased in recent years due to the advent of new computer modeling techniques and 3D printing capabilities (Slocum et al. 2009). This has led, as you might imagine, to a recent increase in the popularity of such maps.
Physical representation can be combined with other terrain visualization techniques. The USGS, for example, produces topographic raised relief maps, such as the one in figure 4.3.2. These maps combine the contour mapping technique with a haptic representation of terrain—creating maps that are engaging as well as useful.
Another new technology, augmented reality (AR), has become popular for creating realistic and dynamic physical models of landscapes. Shown in figure 4.3.3 below is an augmented reality sandbox, which draws contour lines and hypsometric tints by detecting the shape of the landscape as molded by sandbox-users.

Video Demo!
A similar sandbox is available at UCLA. Watch this video, UCLA's Augmented Reality Sandbox, for an exciting demonstration of this technology. We will talk more about applications of augmented reality and similar technologies (e.g., virtual reality, mixed reality) later in the course.
Recommended Reading
Chapter 23: Visualizing Terrain. Slocum, Terry A., Robert B. McMaster, Fritz C. Kessler, and Hugh H. Howard. 2022. Thematic Cartography and Geovisualization. 4th ed. Upper Saddle River, NJ: Pearson Prentice Hall.
Vertical Views
Vertical ViewsMaps that use a vertical perspective—wherein the viewer is perpendicular to the surface of the Earth—are now ubiquitous, but this was not always the case. Browse through old maps, especially those made before the 1800s, and you’ll notice that they frequently use a mix of vertical and oblique perspectives to visualize information. Techniques for depicting terrain from directly above were developed for two primary reasons. First, the oblique view inherently hides some map features; a vertical view, by contrast, offers a view of all landscape features within the map frame. The vertical view also allows the map maker to position features appropriately in geographic space relative to each other—thus providing concrete spatial information, rather than a more artistic visual representation (Slocum et al. 2022).
In the vertical view, terrain is often represented with contour lines. Contour lines drawn on a map connect points of equivalent elevation. figure 4.4.1 demonstrates how contour lines relate to the landscape from which they are derived—note that the bottom image is a 2D rendering of what is presumed to be a mountain feature.

As demonstrated by figure 4.4.1, gentle slopes are represented on contour maps by lines spaced farther apart than those that represent steep slopes. This is because elevation values change more quickly across steeper slopes, meaning that contour lines will need to be drawn more frequently (across the same map distance) to accurately represent the terrain. figure 4.4.2 below shows a topographic map with markings to denote gentle and steep slopes, as well as valleys, hills, and ridges.

A map’s contour interval is the change in elevation (typically in meters) between drawn contour lines. This is a form of sampling (e.g., every 20m), meaning that topographic maps do not display every possible contour line, but rather display (as all maps do) a simplified view of the landscape.

In addition to mapping elevated features such as hills and mountains, contour maps are also useful for depicting underwater terrain. While topographic maps visualize elevations above sea level, bathymetric maps depict elevations below sea level.
On topographic maps, increasing values indicate higher elevations. Bathymetric values—as they also represent a distance from sea level—increase in the opposite direction. So just as the highest values on topographic maps represent the highest mountains, the highest bathymetric measurements represent the deepest depths of the Earth’s oceans.
Despite their usefulness in accurately depicting terrain, contour lines do require some prior knowledge for their proper interpretation, as they do not present an immediately intuitive view of the landscape. To mediate this, cartographers have developed innovative methods for artistically depicting terrain on vertical-view maps using additional elements of design.
One popular method is Tanaka’s method (Tanaka 1950), often called Tanaka contours. Tanaka contours assume that the map is being illuminated by a light source from some direction. With this method, contour lines are drawn lighter (i.e., illuminated) and thinner when facing towards the light source, and darker (i.e., in shadow) and thicker when facing away from the light source. The result is a contour map wherein the form of the landscape is more intuitively depicted (figure 4.4.5). Ridges and valleys are far less likely here to be confused.
A similar but simplified method called illuminated contours was developed by J. Ronald Eyton (1984).
This method, shown in figure 4.4.6, varies lightness as in Tanaka’s technique but does not vary line thickness. Contrary to Tanaka’s approach, which was applied manually, Eyton (1984) developed his method in the early days of computerized mapping—he used consistent line thickness to reduce computation time.
Other techniques for designing contour maps have been developed by other cartographers. You are encouraged to explore the recommended readings or search the web on your own to learn more about these techniques.
A mostly-outdated but charming alternative to contour lines called hachures also exists. Hachures are created by drawing a series of lines drawn perpendicular to contours. The spacing between hachures are drawn proportional to the slope—steeper areas are highlighted by increased density of these lines (Slocum et al. 2022). A hachure-like technique can also be used to manually create shaded relief (a visually-appealing and artistic depiction of landforms), but its traditional purpose was to show a geometrically-correct depiction of slope.
Shaded relief is commonly added to maps to give the reader a more intuitive impression of landform shapes. It simulates the presence of a light source and displays highlights or shadows over landforms accordingly, giving the illusion of depth. An example is shown in figure 4.4.8.
The artificial light source in shaded relief mapping comes traditionally from the upper-left of the map (Northwest, assuming a North-up map view, or 315º). At first, this might seem inappropriate—the sun rarely shines onto the Earth from a Northwestern direction, at least in the locations where most people live. This convention does not come from the earth sciences, however, but instead from guidelines in art developed in response to the realities of everyday life at the human scale.
People are used to illumination from the sun—as well as other light sources (e.g., lamps, overhead lighting)— coming from above our heads. As many people are right-handed, an upper-left light source is ideal for writing. Even left-handed people typically write from left-to-right and top-to-bottom, due to the left-right convention of most languages. figure 4.4.9 demonstrates the appropriateness of this upper-left light source.

We have become so accustomed to this location of light that light projected from other directions (e.g. from underneath) results in features looking incorrect to the human eye. Imagine someone holding a flashlight underneath their chin in the dark—the reason their facial features appear so strange is that we are accustomed to seeing them lit from above.
figure 4.4.10 below shows how changing the azimuth (direction) of a simulated light source can create confusion in the interpretation of landscape features. Both below maps depict the same location, and a valley exists within the yellow box on each. Left, the valley is shown via traditional Northwest illumination. When the map is illuminated from the Southeast (right) the valley now appears inverted—it looks like a ridge.

In major GIS applications, you are not only able to adjust the azimuth of an artificial light source, but the altitude as well. The default value is usually 45º, as if the sun were in the sky at an angle of 45º. This condition is going to look great in the vast majority of cases, but there might be times where you want to emphasize the shadows or highlights, and adjust the altitude accordingly.
Much of cartography is about understanding not only the analytical elements of landscapes and map design variables, but human perception. The Northwest oblique light source convention is an excellent example of how cartographers have developed their techniques with this understanding in mind.
Recommended Reading
Chapter 5: Landform Portrayal. Muehrcke, Phillip C., Juliana O. Muehrcke, and A. Jon Kimerling. 2001. Map Use: Reading, Analysis, Interpretation. 4th ed. Madison, Wisconsin: JP Publications.
Building Terrain Layers
Building Terrain LayersBefore the widespread use of computers and GIS for map-making, terrain visualization techniques such as hachures were drawn by hand, and elevation values were gathered from field surveys. In modern cartography, almost all terrain layers begin with one map layer—a digital elevation model (DEM). Though you likely often see DEMs with additional design elements such as color tints and shaded relief, DEM data is actually as simple as shown in the image in figure 4.5.1 below.

DEMs are raster—or grid-based—data. You use rasters on your computer every day in the form of image files: JPEG, TIFF, and PNG files among others. In fact, DEMs are often stored using one of those file formats. Each grid cell in a DEM image (also called a pixel) has a single value, which corresponds to its elevation. In figure 4.5.1 for example, the values closest to white are the locations of highest elevation at this location. Using GIS software, DEM data can be used to easily create additional terrain layers—the most common being hillshade, curvature, and contours.
Hillshade is a term often used interchangeably with the term shaded relief discussed earlier. Hillshade is a grayscale raster data layer in which lightness values of certain pixels have been adjusted to imitate the highlights and shadows that would be cast by a hypothetical oblique light source. The highest values in a hillshade layer, then, are often those which would be met with the highest levels of illumination from the light source, although this may change depending on the light source’s altitude, as discussed earlier.

Contour lines, as discussed in the vertical views section lesson, connect points of equal elevation across a terrain surface. The density of lines across the map depends on the slope of the terrain—steeper slopes result in lines being drawn closer together. When creating a contour map, you choose what contour interval to use on your map. Theoretically, an infinite number of contour lines can be drawn on any map. Cartographers typically consider multiple factors when choosing a contour interval, including the scale of their map and the steepness of the terrain. Intervals that are multiples of 5 or 10 are usually a good idea when possible.

A common technique when symbolizing contour lines on maps is to draw index contours—contour lines that are more visually prominent—at less frequent intervals. Often, to avoid map clutter, only these contour lines are labeled. Map readers can then use the lines between them, called intermediate contours, to interpolate elevation values between them.

Digital Elevation Models can also be used to generate curvature layers, such as the one shown in figure 4.5.5. Curvature is often referred to as “the slope of the slope.” In mathematical terms, it represents the second derivative of a terrain surface (Muehrcke, Muehrcke, and Kimerling 2001). Curvature is excellent for showing inflection points in a surface—sharp ridges and deep valleys. In this way, adding a curvature layer can add additional visual interest to your terrain map.

Viewed individually, none of these layers are very convincing at simulating realistic-looking terrain. However, with just a digital elevation model from a source such as The National Map, you can generate several different terrain layers and adjust layer transparency, color, and other design elements to create imaginative depictions of Earth's terrain. Though terrain visualizations are typically used as a base layer for thematic or general-purpose map data, making maps just of Earth's terrain and experimenting with new, creative designs can be quite fun.

Recommended Reading
Kennelly, Patrick. 2009. “Hill-Shading Techniques to Enhance Terrain Maps.” In Proceedings of the 24th International Cartographic Conference, 2009.
Nelson, John. 2018. “Hacking a DEM Sunrise.” ArcGIS Blog. Accessed November 9, 2018.
Terrain as a Basemap
Terrain as a BasemapThough terrain layers can be used to make fun and interesting map designs, terrain is rarely the sole element on a map. USGS topographic maps, for example, depict much more than just contour lines across the landscape—they also include political boundaries, streets, water features, and more. This is particularly challenging in urban areas, as demonstrated by the map in figure 4.6.1, located in Manhattan, NY.

Even when terrain is the main feature of interest, such as in the thematic map in figure 4.6 2 below, the design must ensure the appropriate visualization of terrain given the map projection, level of detail, other visual variables (here, color), and background.

Some types of maps more frequently contain depictions of terrain than others. As designing a good terrain base layer typically involves significant effort—and makes map symbol design more complicated—terrain is typically left off of maps when it is considered irrelevant, such as in thematic maps of political or social data. In some maps however, (e.g., maps of ski trails), terrain visualization is essential. Most maps fall somewhere in between.
Whether or not you decide to depict your location’s terrain—and how detailed that design will be—will depend, as with most design decisions, on your map’s intended audience, medium, and purpose. You will likely also need to take other constraints into consideration (e.g., availability of data and time).

Student Reflection
Google maps (and nearly all other web mapping platforms) offers users the option of replacing the default basemap with a map that visualizes terrain. What use cases can you imagine for routing over such a basemap, rather than the simpler standard map?
Recommended Reading
Chapter 2: Basemap Basics. Brewer, Cynthia A. 2024. Designing Better Maps: A Guide for GIS Users. Third. Redlands: Esri Press.
Chapter 14: Interplay of Elements. Imhof, Eduard. 2007. Cartographic Relief Presentation. Redlands: Esri Press.
Terrain Through Scale
Terrain Through ScaleSo far in this course, we have been working primarily with vector data. Though scale is an important consideration in all mapping tasks, working with raster data such as Digital Elevation Models presents a totally different set of challenges for data management and design.
When mapping terrain, it is important to use elevation data that is appropriate for the scale of your map. The image in figure 4.7.1, for example, appears pixelated and blurry. The resolution of the data used (1-arc-second) is too coarse for creating a clear image at this scale.
The solution to this is, as you might have guessed, to use higher-resolution data. See, for example, the map in figure 4.7.2. The scale of this map is the same as in figure 4.7.1, but the finer-grained data results in a much clearer image.
It is important to note that the answer is not to always use the highest-resolution data you can find. The map in figure 4.7.3, for example, shows a 1-arc-second DEM: the same as used in the blurry image in figure 4.7.1. At this new scale (1:120,000) this coarser data is quite appropriate. To understand the difference in scale between these maps, note that the extent of the maps above (6.7.1 and 6.7.2) is shown by the blue extent indicator in Figures 4.7.3 and 4.7.4 below.
Raster data is much more space-intensive than vector data, and high-resolution raster data means particularly large file sizes. Using coarse data when appropriate will keep you from filling up all the space on your computer. This is not the only reason for not always using high-resolution DEM data, however. Using data that is too fine for a particular scale can result in undesirable visual effects, similarly to how using data that is too coarse can lead to a very pixelated image. figure 4.7.4 is an example of a map created with terrain data that is a bit too unnecessarily detailed for its scale.
The good news in this second example is that DEMs can be simplified: GIS software can be used to re-sample and generalize terrain data. As with all data processing tasks, however, it is not possible to go in the opposite direction. The only way to create a more detailed terrain map is to collect more detailed data.
Recommended Reading
Chapter 2: Basemap Basics. Brewer, Cynthia A. 2024. Designing Better Maps: A Guide for GIS Users. Third. Redlands: Esri Press.
Lesson 4 Lab
Lesson 4 LabTerrain and Trails Visualization
In this lab, you will be creating a map of the (imaginary) Paradise Valley Trail Run in southern San Francisco, California. Imagine the final map will be handed out in race packets - what do trail runners and their supporters want to see? As the race takes place over hilly terrain, you will first design the terrain backdrop of the map, and then add overlay data such as route paths, water stops, and general base data. Finally, you'll put it all together in a layout with an elevation profile for the 10K route and map marginalia.
This lab, which you will submit at the end of Lesson 4, will be reviewed/critiqued by one of your classmates in Lesson 5 (critique #3).
Lab Objectives
- Create a trail map for the Paradise Valley Trail Run in southern San Francisco, California.
- Symbolize routes and route points of interest (e.g., water stations) using category and hierarchy.
- Use the supplied DEM to generate additional terrain layers; design and layer them into an aesthetically- pleasing base layer using transparency and symbology options in ArcGIS.
- Create an inset map that works with the primary map to provide locational context to the map reader. Build the map into a layout with an elevation profile for the 10k route, an inset map, and appropriate marginal elements (scale bar; titles; legend).
Overall Lab Requirements
For Lab 4, you will be creating only one map layout, though it will contain several different elements: the primary map, an inset map, an elevation profile, and marginal elements (scale bars, north arrows, text, and legend).
Map Requirements
Map One: Primary Map
- Use the provided DEM to generate contours, hillshade, and curvature terrain layers: design and layer terrain data into an aesthetically-pleasing base layer using transparency and symbology options in ArcGIS.
- Symbolize and label all routes and points of interest (water stations; endpoints; distance markers) related to the trail run using category and hierarchy.
- Symbolize and label additional base layer data from The National Map (transportation; hydrography; boundaries) as appropriate for additional map base context.
- Orient the map in a way that works for displaying routes – do not orient this map directly North-up. Use the feature editor to edit layers if desired; create arrows to show the direction of both routes.
Map Two: Inset Map
- Label prominent map features as appropriate at this scale.
- The intent of this map is to provide locational context for people unfamiliar with the location—design features and labels accordingly.
- Include an extent indicator to show the location of the primary map.
Layout requirements
- Add an elevation profile chart showing the terrain of the 10K route.
- Include your two map frames at appropriate scales (main map and locator/inset map).
- Create and include appropriate marginal elements:
- two north arrows (one for each map);
- as many scale bars as you deem necessary; use clean design and sensible labels;
- a legend: design its style, placement, and descriptive text;
- a hierarchy of marginal text (e.g., title, subtitle, data source, your name, legend text, legend title) – not necessarily in this order.
- Create a balanced page layout (either portrait or landscape). Attend to negative space.
Lab Instructions
- Download the Lab 4 zipped file (approx. 67 MB). It contains:
- a project (.aprx) file to be opened in ArcGIS Pro;
- a database that includes the spatial data needed to start this lab.
- Data source: Base data and DEM from The National Map.
- Additional data was created by the course developer. Lengths of routes and locations of distance markers are approximate.
- Extract the zipped folder, and double-click the (.aprx) file to open ArcGIS Pro.
- All data you will need to complete this lab has already been downloaded to the included geodatabase.
Grading Criteria
Registered students can view a rubric for this assignment in Canvas.
Submission Instructions
- You will have one map layout (PDF format) to submit. All elements must be included on one 8.5 x 11 page. Please use the naming convention outlined below.
- LastName_Lab4.pdf
- Submit your PDF to Lesson 4 Lab for instructor and peer review.
- Note: The critique/peer review of the Lesson 4 assignment will occur in Lesson 5 (critique #3).
Note: While Paradise Valley is a real place in California, data related to the Paradise Valley Trail Run in this lab was invented and built by the course author. Any existence of a real event with this name or in this location is coincidental.
Need Guidance?
Please refer to Lesson 4 Lab Visual Guide.
Lesson 4 Lab Visual Guide
Lesson 4 Lab Visual GuideLesson 4 Lab Visual Guide Index
- Step 0: Starting File
- Step 1: Create your Terrain Basemap
- Step 2: Symbolize Base Data
- Step 3: Symbolize Thematic Data
- Step 4: Create your Inset Map
- Step 5: Create your 10K Elevation Profile
- Step 6: Add Route Direction Arrows
- Lab 4 Final Tips & Tricks
Step 0: Starting File
This is your starting file in ArcGIS Pro. It contains data for the Paradise Valley Trail Run, as well as base data (e.g., boundaries, transportation) and a Digital Elevation model (DEM). Your goal is to turn this data into a map for trail race participants and their supporters.

Step 1: Create your Terrain Basemap
Your first goal in this lab is to use the included DEM to generate additional terrain layers. Create three terrain layers: Hillshade, Contours, and Curvature.
The default settings/parameters provided by ArcGIS PRo are sufficient for generating the Hillshade and Curvature layers. Make sure your output is saved to the geodatabase for the current project (Lab4_data.gdb).

You will need to choose an appropriate interval for your contours - if you don't like the result, you can always choose a new interval and run the tool again.

Keep your terrain layers organized in the "terrain" layer group in the contents pane - think about your layer ordering, and don't be afraid to re-order layers as you go! Use the transparency slider so you can see multiple layers at once - all of your terrain layers should contribute to your design.
Try out different symbology methods and color schemes. A simple stretch sequential color scheme (often greyscale) tends to work best for hillshade and curvature, but you can be a bit more creative with the DEM. Right click on a color scheme to reverse it if needed. Remember that higher hillshade values represent greater illumination - so unlike with most map data, higher values should be paired with lighter color. Keep your design subtle enough for your thematic (race info) data to show up on top. This map design is all about balance.
Step 2: Symbolize Base Data
Symbolize the transport, hydro, and boundary layers as appropriate for this map’s purpose. Reference previous labs (particularly 1 and 2) for basemap design ideas. Remember you can create new label classes using SQL! This base data should be visible over the terrain data, but not be so overwhelming so as to detract from the data about the Paradise Valley Trail Run.
Step 3: Symbolize Thematic Data
Choose line width, color, etc. to symbolize the two race routes. Think about how you can you display these two (overlapping!) routes at once. Design labels for water stations, route markers, and Start/End points. The Gallery may have helpful ideas for your point symbol designs, and there are many ways you can customize them yourself. Explore the available options. You may also want to look at running or trail maps on the web for ideas - but note that some that you find may not be well designed!
Step 4: Create your Inset Map
Once you are happy with your primary race map, you're ready to start experimenting with layout designs and adjusting your map scales. To design your inset/locator map, it is recommended that you follow the familiar "Save-As map file" and re-import procedure illustrated below. Save a copy of your map, then import it into your map project. You can then alter the design so it works as an inset map.
The Navigator can be used to change a map’s orientation when the map is activated. Remember that your primary map cannot be directly North-Up for this project!
Step 5: Create your 10K Elevation Profile
We want to create an elevation profile to help trail runners anticipate the difficulty of the race. To do this, we will be using ArcGIS Pro’s Interpolate Shape tool. This tool turns a 2D line feature into a 3D line feature based an input DEM or other surfaces. We will use this 3D line feature to create an elevation profile. You do not need to create an elevation profile for the 5K route, but you may do so if you choose.
Once you have created a 3D line, you can use this line to create a profile graph. As noted below, the design of your profile graph can be edited. You can also wait and edit the design as you work on your map layout.
Your profile graph will cover a slightly different horizontal distance than in the screenshot below - this is ok!
Step 6: Add Route Direction Arrows
An important part of route maps like this is to inform the reader of their direction of travel! There are many options for adding directional arrows to your map - two are listed below. You may design your arrows any way you want as long as you do not use any software other than ArcGIS Pro.
Option #1: Use the Edit tab to create arrow features by drawing new lines. An empty “Arrows” feature class has been added to the map for you to facilitate this method. Use the editing toolbar to finish or discard map feature changes in this layer. And always save your edits!
Option #2: Manually add arrows to your map via the map’s layout shape/line tools.
ArcGIS Pro has tools for adding arrows and editing graphics, but is not fully-fledged graphic software (e.g., Adobe Illustrator). Keep this in mind as you decide which of options #1 and #2 for adding arrows works best for you. You might also try them both out and see which works best for your map.
Lab 4 Final Tips & Tricks
Insert your 10K elevation profile into your layout. (But note that you can keep the old 2D route for your map design).
Map routes, stops, and marker locations are approximate. You may alter them slightly if you would like. Reference the lesson and previous labs for ideas. Check the lab assignment for a list of specific requirements and ask questions in the discussion forum. Don't forget to add an extent indicator and marginal elements (e.g., scale bars, north arrows). Feel free to customize your layout and map elements creatively!
Summary and Final Tasks
Summary and Final TasksSummary
You've reached the end of Lesson 4! This lesson, we discussed the many techniques available for visualizing Earth's terrain, including vertical views (e.g., contour lines, hachures), oblique views (e.g., panoramas, draped images), and 3D physical models. We also explored the terrain layers available to be generated and designed in ArcGIS and similar software, and talked about the importance of DEM resolution (scale) for terrain-mapping projects.
In Lab 4, we put all this together with concepts from earlier lessons. We built a map for an imagined trail run in San Francisco, which involved the design of base, thematic, and underlying terrain data, as well as the composition of a neat, useful, and visually-appealing layout. This kind of mapping task is quite common— cartographers must often combine techniques from many different aspects of map design in their work.
Another important aspect of this lab was our focus on the intended map-reader: someone running a trail race, or cheering on a participating friend or family member. We'll talk more in-depth about map readers (and map users, in the case of interactive maps) in upcoming lessons. How can we design maps so that they best communicate our data, or assist their readers in making better decisions? Continue to Lesson 5 to find out.
Reminder - Complete all of the Lesson 4 tasks!
You have reached the end of Lesson 4! Double-check the to-do list on the Lesson 4 Overview page to make sure you have completed all of the activities listed there before you begin Lesson 5.
Lesson 5: Color, Classification, and Choropleth Symbolization
Lesson 5: Color, Classification, and Choropleth SymbolizationThe links below provide an outline of the material for this lesson. Be sure to carefully read through the entire lesson before returning to Canvas to submit your assignments.
Note: You can print the entire lesson by clicking on the "Print" link above.
Overview
OverviewWelcome to Lesson 5! Last lesson, we learned about techniques that cartographers employ to visualize Earth’s terrain. This week, we begin to focus on a more statistically driven type of thematic map: choropleth maps. Choropleth maps are a very common thematic map type. To design them properly, an adequate understanding of other important topics in cartography, such as data standardization and classification methods are needed. Choropleth maps also typically employ color in their design: in this lesson, we discuss color in-depth. You will learn about the different ways in which we can model color space, and how visual perception constraints - both in the general population, and in those with color-vision impairments - influence map perception.
In Lab 5, we'll explore how choosing a different color scheme and data classification method can alter the way the information is presented and how readers interpret that information. We’ll also learn how to make maps that work well in pairs—a common task that is often significantly more challenging than making one map that stands alone.
Learning Outcomes
By the end of this lesson, you should be able to:
- match the most fitting type of color scheme (e.g., sequential; diverging; qualitative) to specific data sets;
- demonstrate how to identify and specify colors using the three perceptual dimensions of hue, saturation, and lightness;
- integrate knowledge of color perception and human visual limitations (including color-vision impairment) into map color decision-making;
- standardize and classify data appropriately for use on choropleth maps;
- select an appropriate color scheme for a map based on probable perceived connotations of those colors as they relate to the map's data.
Lesson Roadmap
| Action | Assignment | Directions |
|---|---|---|
| To Read | In addition to reading all of the required materials here on the course website, before you begin working through this lesson, please read the following required reading:
Additional (recommended) readings are clearly noted throughout the lesson and can be pursued as your time and interest allow. | The required reading material is available in the Lesson 4 module. |
| To Do |
|
|
Questions?
If you have questions, please feel free to post them to the Lesson 5 Discussion Forum. While you are there, feel free to post your own responses if you, too, are able to help a colleague.
Color Overview
Color OverviewColor is frequently used to symbolize information on maps. In recent years, cartographers have begun to employ color more frequently. in a study of map-color use in scientific journals, White et al., (2017) found that the use of color in published map figures increased from 18.4% in 2004 to 69.9% in 2013. This trend can primarily be attributed to the expansion of practical map production technologies. The cost of color printing, for example, is no longer prohibitory. Additionally, the increasing popularity of web-based dissemination of maps and other visual graphics makes such color production costs irrelevant. Tools such as ColorBrewer, Colorbox, and Colorgorical have also made color selection easier; the first of these is now integrated into the color selection tools in ArcGIS Pro and a separate package in R (RColorBrewer).
In this lesson, we will explore the basics of specifying, mixing, and selecting colors for choropleth maps. You should aim to understand and properly apply the color schemes available in GIS software, and alter them as appropriate based on your maps’ audience, medium, and purpose. Eventually, you might even design your own color schemes from scratch.
You may remember the map in Figure 5.1.2 from Lesson 1. This map is a thematic map, and more specifically, a choropleth map. Discussions of color in mapping often focus on choropleth maps. This is for good reason—choropleth mapping is the most common thematic mapping technique, and its employment typically requires thoughtful analytical use of color. We will discuss the details of choropleth mapping later in this lesson. However, note that color is also frequently used on other types of maps. General purpose maps often employ color to delineate between different kinds of features, and maps that focus on other symbolization types (e.g., proportional symbol maps) often also use color to encode an additional variable, or to add visual interest.
Recommended Reading
Harrower, Mark, and Cynthia A. Brewer. 2003. “ColorBrewer.Org: An Online Tool for Selecting Colour Schemes for Maps.” The Cartographic Journal 40 (1): 27–37. doi:10.1002/9780470979587.ch34.
Gramazio, Connor C., David H. Laidlaw, and Karen B. Schloss. 2017. “Colorgorical: Creating Discriminable and Preferable Color Palettes for Information Visualization.” IEEE Transactions on Visualization and Computer Graphics 23 (1): 521–530. doi:10.1109/TVCG.2016.2598918.
White, Travis M., Terry A. Slocum, and Dave McDermott. 2017. “Trends and Issues in the Use of Quantitative Color Schemes in Refereed Journals.” Annals of the American Association of Geographers 4452 (April): 1–20. doi:10.1080/24694452.2017.1293503.
Specifying Colors
Specifying ColorsWhen you hear the word "color," words such as blue, red, and green likely spring to mind. Though these are colors in the colloquial sense, these are better described as color hues. Color has more dimensionality than just the color name. In fact, when thinking about color as a visual variable, each color is specified not just by hue but by three dimensions: hue, lightness (also “brightness” or “value”), and saturation (also “chroma” or “intensity”) (Figure 5.2.1). Some people regard these “alternative terms” as completely synonymous with each other, while others argue that they each refer to something specific. For now, just know that the synonymous terms refer to roughly the same properties.
Color is produced when light is either reflected off of (e.g., a car; a printed map) or emitted by (e.g., a computer screen) an object. Hue refers to the portion of the electromagnetic spectrum where human vision is sensitive. We can discuss color falling along that spectrum in terms of its wavelength of light, from longest (oranges and reds), to shortest (blues and violets). Figure 5.2.2 shows nine swatches of color with different hues, in the order of the rainbow spectrum. It is important to understand that the electromagnetic spectrum offers a vast range of wavelengths, and the human visual system can only perceive a relative tiny portion of that range. For an overview of the electromagnetic spectrum, NASA has a useful website (https://science.nasa.gov/ems/01_intro/).
In mapping contexts, hue is typically used to differentiate between features. In general purpose maps, for example, the use of different hues creates different categories, and helps the reader identify different features as belonging to a particular group. In Figure 5.2.3, for example, the color choices are visually distinguishable, and improves the legibility and aesthetics of the map. Though multiple types of roads are shown, all roads are shown in red. Similarly, all hydrologic features and labels are shown in blue - a familiar color easily recognizable by map readers as associated with water. Furthermore, features and their labels that are shown in green, map readers conceptually associate with vegetation.
Lightness is another dimension of color; it describes how perceptually close a color appears to a pure white object. Lightness is also commonly called value, though cartographers sometimes avoid that term, as value is also used to describe data values—using the same word for both items can cause confusion. Another alternative word, brightness, might sound like you’re referring to the brightness of a screen on which a map is being displayed, so use of that word is not recommended either. Lightness works well for visually encoding the order and/or magnitude of thematic data values—typically, lighter colors signify lower data values (i.e., less implies less), and darker, more visually-prominent features implies higher data values.
The third dimension of color is saturation. Saturation is also sometimes called chroma or intensity. Highly saturated colors are particularly useful for calling attention to small but important map elements that would otherwise be lost (Figure 5.2.4). Caution should be used when using saturation in this way, however—the use of too many highly saturated colors, particularly over large areas, may be distracting or accidentally overemphasize unintended features. An effective alternative approach is to desaturate your basemap/background so that your most important features can remain at a reasonable saturation level, but still stand out. If you look at maps in popular media outlets, such as the New York Times or National Geographic, you’ll notice that this approach is extremely common.
The three color dimensions (hue; lightness; saturation) were originally identified by Dr. Albert H. Munsell in the early 20th century. Munsell’s first color model, a color sphere, was an attempt to fit these three dimensions of color into a regular shape. Though this model was still a breakthrough, Munsell realized that it was quite insufficient, as human color perception is not linear and cannot be accurately modeled by a regular shape. The final shape he landed on looks more like a lopsided ellipsoid. The Podcast 99% Invisible has written an excellent short piece on the origins and specifics of the Munsell's color system, with helpful explanatory graphics. Read it here: The Color Sphere: A Professor's Pivotal "Color Space" Numbering System.
Figure 5.2.5 below takes a top-down approach to visualizing this color space: each of the four graphics demonstrates what is, in essence, a slice of the Munsell model, with increasing lightness from left to right. As shown, the colors that the human eye can perceive do not change linearly through color space—note that there is a greater range of red hues than blue hues. This non-linearity makes color specification and design a challenging task.
Student Reflection
Imagine you want to create a categorical map with a large variety of colors. What does Munsell’s model suggest about the kind of colors that would be best used for this purpose?
Though Munsell’s model is helpful for understanding color perception, and perhaps for sharing color specifications with others, a working knowledge of other models is required for building color schemes in GIS and graphic design software. When specifying colors, it is important to consider the display medium that you are using to create them. When mixing paint, cyan, magenta, yellow, and black are used (CMYK [“K” stands for black because it used to refer to the “key plate” in printing and that mixing CMY does not produce a true black, which had the most detail and was usually black]). As mixing paint (or laser printing toner) results in less light being reflected from the color surface, this is called subtractive mixing. The opposite occurs on digital display screens, which create colors by mixing red, blue, and green (RGB) light. Mixing these primaries is called additive mixing.

ArcGIS offers a wide selection of color model choices for specifying colors, including RGB, HSV, and CMYK. RGB and CMYK color models refer to the aforementioned models for mixing additive and subtractive primaries, respectively. RGB is useful for digital media, and CMYK is the color language typically used by graphic artists, largely for print media. Another popular model is hue, saturation, and value (HSV). HSV is reminiscent of the Munsell model (see Figure 5.2.8), but with much greater symmetry—recall the oddly-shaped structure of Munsell’s model.

The symmetry of HSV makes it fit much better into the language of computers, but as human color perception is not linear (recall Figure 5.2.5), using HSV can cause problems unless you remain cognizant of this shortcoming.
Additional color models, including hue, saturation, and lightness (HSL) and Commission internationale de l'éclairage that expresses color as three values: L* (perceptual lightness) and a* and b* (red, green, blue and yellow) (CIEL*a*b* or CIELAB), offer other ways of specifying colors. We will not go further into the details of color specification here, but you are encouraged to explore the recommended readings for more information.
Recommended Reading
Chapter 7: Color Basics. Brewer, Cynthia A. 2024. Designing Better Maps: A Guide for GIS Users. Third. Redlands: Esri Press.
Types of Color Schemes
Types of Color SchemesTypes of color schemes
When applying color schemes to maps, there are many factors to consider. First and foremost, keep this rule in mind: the perceptual structure of the color scheme should match the perceptual structure of the data. For example, if your data go from high to low (sequential data), you should use a color scheme that demonstrates this quantitative order, as shown in the map in Figure 5.3.1. Note also that the primary color hue, green, was selected due to its cultural association with the mapped theme.
There are three main types of color schemes: sequential, diverging, and qualitative. We will discuss what these mean below, but you may find it helpful to augment our discussion by visiting ColorBrewer, a popular tool for choosing color schemes on maps. This tool was designed by Dr. Cynthia A. Brewer at Penn State. ColorBrewer’s interface is shown in Figure 5.3.2. Feel free to explore the many color schemes available on the site as you read more about types of color schemes in this lesson and consider how you might apply them to your maps.

Sequential color schemes are one of the most popular color schemes used in thematic mapping, as they intuitively communicate the quantitative order of data values. If you are attempting to visually contrast the numerical arrangement of values of a particular dataset, then a sequential color scheme is probably an appropriate choice. Several examples of sequential color schemes are shown in Figure 5.3.3.

Though color lightness is effective on its own, sequential color schemes are also often designed with multiple harmonious hues, such as in the color schemes shown in Figure 5.3.4. The multi-hued nature of these color schemes can make it easier for viewers to discriminate between all data classes on the map. They also often create more aesthetically-pleasing visualizations. As long as it doesn't take away from readers' comprehension of your data, why not make a better-looking map?

As shown in Figure 5.3.5, when hue is paired with lightness it can create dramatic contrast in a sequential color scheme. When adding sequential color schemes to such maps, ensure that the chosen scheme accurately reflects the progression of your data—it is challenging to create an effective sequential color scheme that relies heavily on hue.

Diverging color schemes are similar to sequential color schemes, as they also demonstrate order. However, instead of showing a single progression, they visualize the distance of all values from a meaningful midpoint, usually an average or median using two contrasting color hues. For example, a map that shows percent change with red hues showing increases and blue hues showing decreases. This middle value or class is often represented using white or a light grey representing a neutral position in the data. Diverging schemes are typically limited to two color hues. Using a third color hue may cause readers to assume that the color scheme is qualitative (more on that later).

If your data has a natural midpoint—such as a 0% change in some phenomenon— a diverging color scheme works well, as it permits the reader to easily identify values on the map as either above or below that value. An example of this is shown in Figure 5.3.7 below.

Other values can also serve as helpful midpoints in mapped data. For example, a map might use a diverging color scheme to demonstrate values that fall above or below the data’s mean, or perhaps some external value (e.g., a choropleth map of median income where a diverging color scheme is centered around a calculated national level value of a living wage).
An important consideration when applying a diverging color scheme is whether your data has a critical class or a critical break (Figure 5.3.8). Using a diverging scheme with a critical class will highlight a critical group of areas on your map, as well as those above and below. A critical break will show all areas as either above or below a critical value—there is no “neutral” color class in this scheme. Diverging schemes also do not always have to be symmetrical. Your critical class/break will often be near the center of your data range, but it in no way needs to be.
Keep the divergent schemes shown in Figure 5.3.8 below in mind as we discuss data classification for choropleth mapping later in the lesson.
Student Reflection
View the map in Figure 5.3.9 below. Why is a diverging color scheme used here? What does the map tell you? What doesn’t it tell you? Would you design it differently?
The third type of color scheme is the qualitative color scheme. These schemes are used to demonstrate differences—but not numerical order—between map features. Several examples are shown in Figure 5.3.10 below.

Qualitative color schemes are often used when creating maps of political boundaries, or to create categorical choropleth maps, such as the one in Figure 5.3.11. As the term choropleth is composed of the Greek words for “area/region” (khṓra) and “multitude” (plēthos), it is technically incorrect to refer to a map of nominal values as a choropleth map, despite the characteristic enumeration-unit shading such maps employ. These maps should instead be called chorochromatic maps. That being said, it’s unlikely that you’ll hear even GIS or most cartographer professionals use that term. But hey, be the change you wish to see in the world, right?

Perhaps the most common use of qualitative color schemes in mapping is in land use/land cover (LULC) maps. These maps seek to demonstrate category (e.g., residential vs. commercial) but not to demonstrate order. An example of a land cover map is shown in Figure 5.3.12.
The (color vision unimpaired) human eye can discriminate between about twelve different hues in the same image, and, dependent on the reader and the design of the map, often even less. Many maps, and LULC maps in particular, contain more than this number of categories. A frequent strategy is to group categories into hue classes (e.g., green for vegetation) and then to use lightness and saturation to create intra-class differences. In Figure 5.3.12, for example, green hue is used for forest, and lightness variations are used to differentiate between forest types. When designing a color scheme for land classification-land cover maps, one must be careful to choose color variations that are visually perceptible from others (i.e., too many similar green hues may not be visually perceptual).
Student Reflection
View the categories of land cover in Figure 5.3.12. Does the perceptual structure of the data match the perceptual structure of the colors assigned? Does it do so in more ways than one?
Recommended Reading
Chapter 9: Color on Maps. Brewer, Cynthia A. 2024. Designing Better Maps: A Guide for GIS Users. Third. Redlands: Esri Press.
Chapter 15: Choropleth Maps. Slocum, Terry A., Robert B. McMaster, Fritz C. Kessler, and Hugh H. Howard. 2023. Thematic Cartography and Geovisualization. 4th ed. Upper Saddle River, NJ: Pearson Prentice Hall.
Visual Perception Constraints
Visual Perception ConstraintsSo far in this lesson, we have talked about multiple ways to specify colors, and how we might apply them to maps. As we discuss color, however, we also need to discuss color vision deficiency—the inability to discriminate between certain (or occasionally, all) colors. Though color blindness varies by gender and ethnicity, you can generally expect that between five and ten percent of your map readers will have some form of color deficiency. You may even have some form of color vision deficiency yourself.
The good news is that several web tools exist to help you design more accessible maps. Viz Palette, developed by Elijah Meeks and Susie Lu, is one useful example. It permits you to import your own color schemes from popular color-picking tools such as ColorBrewer and view their appearance through the eyes of those with different types of color vision deficiencies. Vischeck is an application that allows an image or map to be uploaded and view how the colors on that image or map appear according to different color vision impairments.
Tools such as Viz Palette are useful for understanding how different people might view your data visualizations and maps. You can then decide for yourself whether your chosen palette is acceptable. ColorBrewer also lets you select from among only color schemes that have been empirically-verified as colorblind friendly its interface includes an option to show only “colorblind safe” color schemes. Unsurprisingly, the scheme in Figure 5.4.1(2) does not appear.
How much you factor color accessibility into your map design will depend greatly on its audience, medium, and purpose. Color discriminability is affected by many factors outside of genetics, including reader age, lighting conditions, and map resolution. It is also more crucial in some mapping contexts than in others. A map for entertainment, for example, may sacrifice accessibility for increased aesthetics and visual interest among the not color-vision impaired. When a map’s purpose is emergency management or vehicle routing, however, the cartographer may place a greater value on ensuring readability for all map users.
Even among those without color vision impairments, human color perception does not come without flaws. View the squares labeled A and B in Figure 5.4.3—do they look the same to you?

You likely perceive squares A and B as different shades of grey, but, as you may have guessed, your eyes are deceiving you—these two squares are exactly the same shade of grey. (If you don't believe it, check out the interactive version of this graphic at illusionsindex.org). This is the result of a principle of color interpretation called simultaneous contrast, also called induction—colors appear differently, dependent on the backdrop against which they appear.
Student Reflection
View the maps in Figure 5.4.4: which colors in the second map (1, 2, 3, 4) do you think match the colors in areas A and B?
Student Reflection Answer
The color in A matches the color in 4; the color in area B matches area 2. Is this what you were expecting?
To date, little empirical research in cartography has evaluated the influence of induction on map interpretation, and, thus, few suggestions exist for minimizing its effects in practice. You should, however, anticipate the effects that varied backgrounds will have on the interpretation of your map symbol colors, particularly for maps in which such comparisons are common and/or critical.
So far in this lesson, many of our examples have been choropleth maps—the most common thematic mapping technique, and one which typically makes extensive use of color as a visual variable. In the next section, we will focus on other aspects of choropleth mapping, including data standardization and classification, as a deeper understanding of how these maps are built using data is required for selecting an effective color scheme.
Recommended Reading
Chapter 9: Color on Maps. Brewer, Cynthia A. 2024. Designing Better Maps: A Guide for GIS Users. Third. Redlands: Esri Press. Bach, M. (n.d.).
Data Standardization
Data StandardizationThe choropleth mapping technique should be used on standardized data such as rates and percentages—rather than on totals or counts—which are better represented by point symbol maps.
There is almost never a good reason to make a choropleth map without standardizing your data. Why? Because if you don’t standardize your data, then you are inadvertently creating a map of the underlying population. For example, you could create a choropleth map of the United States showing counts of, say, gas stations in each state. Texas and California have the largest populations of any state in the US, so they would likely have more gas stations and show primacy in this count. The result is a map without much useful information—California and Texas have more people and things because simply because they have more people and things. The map would tell us nothing interesting about each state’s respective consumption of gas or transportation infrastructure in relation to the underlying population. However, if you were to map gas stations per capita (i.e., if you standardized your data), then we would be able to meaningfully compare rates, and a choropleth map would be an appropriate method.
If you’re lucky (really, really lucky), your data will be delivered in the proper standardized format. For example, for each enumeration unit in your data, you might have a rate, density, or index value. All of these are appropriate standardized data for choropleth mapping. Oftentimes, however, you will need to calculate these values yourself. Data from the US Census, for example, is often delivered as count data by enumeration unit but includes a population field which can be used for standardization.

Using the example data in Figure 5.5.1 above, imagine we wanted to map the number of people in each county who are under 18 years old AND have one type of health insurance coverage (Column F). And imagine we created a county-level choropleth map using those Column F values. What would this map tell us? It might tell us a little something about geographic health insurance trends in North Carolina, but mostly it would just show us in which counties more people live.
Remember the importance of map purpose: rather than just making a population map, we want to understand the geography of health insurance coverage for young people. For this, we need to map standardized values. To do so, we can divide the number of under 18-year-olds with one type of health insurance (Column F) by the appropriate universe: the count of items (here, people) that could possibly fall into this category. Since our data value of interest only applies to a specific age group, our universe, in this case, is not all people (Column D), but all people under 18 (Column E).
Some texts and software programs, including ArcGIS, call this process normalization rather than standardization. As suggested by (Slocum et al. 2023) we use the term standardization, as normalization has a more specific meaning in statistics with which we do not want this process to be confused.
Making Choropleth Maps
Making Choropleth Maps
Let’s return again to a map that should be becoming familiar, posted now as Figure 5.6.1. Median income is visually encoded in each state as belonging to one of four classes: (1) less than $45,000; (2) $45,000 to $49,999; (3) $50,000 to $59,999, and (4) $60,0000 and more. How were these classes chosen?
Student Reflection
One side-step before we discuss data classification: think back to our discussion of types of color schemes— can you think of another type of color scheme that would be effective in Figure 5.6.1? Do you think it would be better?
When the map in Figure 5.6.1 was being designed, the aforementioned classes had to be decided upon – and there are many different ways in which class breaks in median income could have been drawn. So, how do you choose? Rather than simply choosing the default classification scheme that your GIS software suggests, you should think critically about how your data classes are defined. Before you decide how to class your data, the first decision you should make, however, is not how, but whether to class your data.
Figure 5.6.2 shows an example of two maps—one unclassed and one classed. Unclassed maps (sometimes called N-classed, where the N represents the number of enumeration units, or "class-less" map) encode color (usually with lightness) based on the specific value within each enumeration unit, rather than based on a pre-defined class within which the data value falls. These maps are useful as—if designed properly—they may more accurately reflect the ordinal nuances in the distribution of the data as map readers can see the differences between the color lightness (a given color lightness is more or less light than its neighbors). However, unclassed maps should not be considered an easy solution to the problem of data classification. They have their own disadvantages, for example, they make it challenging for the reader to match the value encoded in an enumeration unit to its location on the legend.
Before modern GIS software, unclassed maps were quite difficult to create, but new technology has made their design quite simple. Unclassed maps show a visualization of the data that respects the inherent numeric distribution of data values, while classifying maps gives you more control over the final map. It will be up to you as the map designer to decide whether to class your map; however, many map readers—and cartographers—still prefer classed maps.
As you will likely be classifying your maps, it is important to understand how this process can influence your final map design. Most of the commonly-used classification methods are available in ArcGIS, and the software interface gives a simple explanation of each of these methods (Figure 5.6.3). We will not discuss the mathematical details of each of these classification methods here—it is recommended that you explore the recommended readings or do your own research on the web to learn more.
Natural Breaks (Jenks): Numerical values of ranked data are examined to account for non-uniform distributions, giving an unequal class width with varying frequency of observations per class.
Quantile: Distributes the observations equally across the class interval, giving unequal class width but the same frequency of observations per class.
Equal Interval: The data range of each class is held constant, giving an equal class width with varying frequency of observations per class.
Defined Interval: Specify an interval size to define equal class widths with varying frequency of observations per class.
Manual Interval: Create class breaks manually or modify one of the present classification methods appropriate for your data.
Geometric Interval: Mathematically defined class widths based on a geometric series, giving an approximately equal class width and consistent frequency of observations per class.
Standard Deviation: For normally distributed data, class widths are defined using standard deviations from the mean of the data array, giving an equal class width and varying frequency of observations per class.
Though Figure 5.6.3 gives brief descriptions of each classification method, it offers little advice as to when to use them. A good way to approach this question is to view your data along the number line. You can use histograms (for large data sets) or dot plots (for small data sets) to visualize how your data is distributed, and to select class breaks accordingly. The following suggestions are given by Penn State cartographer Dr. Cynthia Brewer.
- For data with near-normal distributions, consider classifying your data based on the mean and standard deviation.
- For skewed distributions, consider systematically increasing classes, such as arithmetic and geometric classing methods.
- If your data are evenly distributed, equal interval and quantile classing methods work well. These methods are also best for ranked data.
- Natural breaks, created using Jenks classing method or in selecting breaks by eye, work best for data that shows obvious groupings through the range. The natural breaks method highlights the numeric relationships in the data values.
We will look at data using dot plots during this lab associated with this lesson. When you make maps, unless you are working with a very large data set, this will often be the most effective way to visually investigate the distribution of your dataset in order to choose a classification method or visually/manually place your own breaks. ArcGIS, however, creates histograms of your data that you can also use to understand how the breaks you have chosen to relate to the spread of your data.
Student Reflection
Compare the breaks, histograms, and maps in Figure 5.6.4 below. Which classification method would you have chosen? Why?
Note that the spread of your data is only one of multiple elements you should consider when choosing how to classify your data. As with other map design choices, your map's intended audience, medium, and purpose are also of vital importance here.
In addition to choosing a classification method for your maps, you also must decide how many classes to create. It may be tempting to create a large number of classes, as more classes means less simplification of your data, and thus more information conveyed to the map viewer. Unfortunately, the human eye can only differentiate between so many colors. There are recommendations for the maximum number of color classes on a map, generally ranging from about 5 to 12. But a good rule of thumb is that the fewer classes your reader has to remember, the better.
Student Reflection
View the maps in Figure 5.6.5 below. Looking at the map on the left, can you identify within which class county x belongs? How confident are you that this is the correct answer? What about in the map on the right?
Finally, when classifying your map data, you will have to contend with outliers in your dataset. Consider a county-level map, where one county has double the rate (for example, of people with graduate-level degrees) of any other county in your data. Some classification methods, such as natural breaks or equal intervals, will most likely group this outlier into a class of its own. Other methods, such as quartiles, will simply place it into a group with all the next-highest counties.
There is no rule for which method is best, except that context matters. Is the rate high because that county contains the most prestigious university in the state? In that case, you probably want it to be highlighted on your map. If, instead, it is the highest because only five people live there—and two are college professors—you probably don’t. In general, the more data you have, the less likely an outlier is to be noise: this is called the law of large numbers. Whenever possible, however, you should investigate the possible causes of an outlier; there is no substitute for contextual clues.
There are additional ways to classify your data, including by combining methods; for example, using equal intervals for most of the range, and then switching to natural breaks. Methods also exist that consider not just the distribution of data along the number line, but its distribution through geographic space as well. These are beyond the scope and intent of this lesson, but be aware that you may encounter them in the future.
Recommended Reading
Chapter 5: Data Classification. Slocum, Terry A., Robert B. McMaster, Fritz C. Kessler, and Hugh H. Howard. 2023. Thematic Cartography and Geovisualization. 4th ed. Upper Saddle River, NJ: Pearson Prentice Hall.
Chapter 11: Data Maps: A Thicket of Thorny Choices. Monmonier, Mark. 2018. How to Lie with Maps. 3rd ed. The University of Chicago Press. (this week's required reading - it relates especially well to this topic).
Tversky, Amos, and Daniel Kahneman. 1971. “Belief in the Law of Small Numbers.” Psychological Bulletin 76 (2): 105–110.
Making Sense of Maps
Making Sense of MapsBy now, you should feel pretty good about creating a single choropleth map. But while we frequently encounter choropleth maps in the singular, the power of maps often comes from our ability to compare them. Static maps—all of the maps we’ve discussed thus far—typically only represent one snapshot in time. What if we are interested in how a phenomenon has changed over time, or how it varies between two disparate locations?
View the two maps below in Figure 5.7.1. They are both maps of population density from New Jersey and Vermont and are shown using the same scale. A casual inspection of the maps (to non-US residents, perhaps), the vibrant colors appearing on the Vermont map suggest that this state may have a higher level of population density. But take a closer look at the legends.
The legends in the maps in Figure 5.7.1 don’t match. The darkest color, for example, represents a vastly higher level of population between the two maps. How much does population density differ between New Jersey and Vermont? Due to the unmatched legends, it’s almost impossible to tell.
Using the same data classification scheme for a set of maps whose purpose is to compare a dataset is necessary. For example, the maps in Figure 5.7.2 use the same data, but this time, both legends are equivalent.
This gives us an entirely different view of the data: New Jersey is now represented as obviously more densely populated. Note, however, that this map just took New Jersey’s classification scheme and applied it to Vermont, which is still not a good solution. Though it is now easy to compare these states, we are unable to discern which areas of Vermont are more populated than others: they are all simply classified as "less than 562 residents per square mile." Making maps that work well both independently and when compared is a challenging task, and one which we will contend with in Lab 5.
Another important aspect of choropleth—and any—map design is making sure that marginal elements such as legends and labels are well-crafted to support reader comprehension of your map. For example, see Figure 5.7.3. It may seem at first that this legend is too text-heavy at the expense of the geography mapped: you don’t generally create visual graphics with the intention of asking people to read. However, without necessary information being conveyed through the text, the content of the map would be confusing, and many readers would likely misinterpret it.

This map also purposefully places breaks in the data; for example, one break is placed at 24 percent, which is the percentage of all people in the US who are under 18 years old. The break is annotated to inform the reader of this fact; without this annotation, the use of this specific break would not be useful. Additional legend annotations (e.g., “High proportion of AIAN are young”) serve to clarify the map.
Figure 5.7.4 below similarly uses a text explanation to clarify the data mapped. Due to the classification scheme used, the location indicated by the leader line and Prisons* note does not immediately stand out as an outlier. However, given the topic of the map, this explanation is important. We discussed dealing with outliers earlier in the lesson—one option for dealing with a relevant outlier is simply to point it out to your readers via explanatory text. Mapping is all about graphic presentation, but sometimes the best solution is a simple, concise, text explanation.

Recommended Reading
Chapter 4: Explaining Maps. Brewer, Cynthia A. 2024. Designing Better Maps: A Guide for GIS Users. Third. Redlands: Esri Press.
Chapter 5: Color: Attraction and Distraction. Monmonier, Mark. 2018. How to Lie with Maps. The University of Chicago Press.
Color and Data
Color and DataWhen using color as a symbol on your maps, your first priority should be to apply it analytically. As stated before: the perceptual structure of your color scheme should match the perceptual structure of your data. You should apply color based on the guidelines previously discussed in this lesson before worrying about choosing aesthetically-pleasing colors, or your audiences’ likely favorite colors, or colors that correspond to the context of the data (e.g., using a green color scheme to create a map about sustainability).
However—when appropriate—adding context to colors in your maps can benefit your readers. See the map in Figure 5.8.1 below. Rather than choosing a traditional sequential color scheme, this cartographer chose to match the map’s colors to colors of tree leaves as they turn in autumn.

This approach may not always work to best represent the mathematical order of your data classes. But your maps aren’t always about dots along a number line—they represent real-world phenomena. Using color assignments that make sense (e.g., red for negative values), or are customary (e.g., yellow for residential in zoning maps) can improve the clarity and comprehensibility of your maps.
Recommended Reading
Lin, Sharon, and Jeffrey Heer. 2014. “The Right Colors Make Data Easier to Read.” Harvard Business Publishing.
Bartram, Lyn, Abhisekh Patra, and Maureen Stone. 2017. “Affective Color in Visualization.” CHI Proceeding: 1364–1374. doi:10.1145/3025453.3026041.
Critique #3
Critique #3Critique #3 will be your second critique involving a peer review of a map created by someone in this class. In this activity, you will be assigned a colleague's map from this class to critique from Lab 4: Terrain Mapping.
Your peer review assignment includes writing up a 300+ word critique of one of your colleague's Lesson 4 Lab.
In your written critique please describe:
- three (3) things about the map design that you think works well and why.
- three (3) suggestions you have for improvement of the map design and why these improvements would be helpful.
According to the two prompts above, a map critique is not just about finding problems, but about reflecting on a map in an overall context. Your critique should focus on the map design that works well as much as it does on suggestions for design improvements. In your discussion, you should connect your ideas back to what we learned in the previous lessons.
Remember, your critique should be as much about reflecting upon design ideas well-done as it is about suggesting improvements to the design. In your discussion, connect your ideas to concepts from previous lessons where relevant.
Grading Criteria
Registered students can view a rubric for this assignment in Canvas.
Submission Instructions
You will work on Critique #3 during Lesson 5 and submit it at the end of Lesson 5.
Step 1: When a peer review has been assigned, you will see a notification appear in your Canvas Dashboard To Do sidebar or Activity Stream. Upon notification of the Peer Review (Critique), go to Lesson 4: Lab 4 Assignment. You will see your assignment to peer review. (Note: You will be notified that you have a peer review in the Recent Activity Stream and the To-Do list. Once peer reviews are assigned, you will also be notified via email.)
Step 2: Download/view your colleague's completed map.
Step 3:
- Write up your critique using the prompts above in a Word document.
- Please write the student name of the map that you have been assigned to critique at the top of the page.
- Be sure to review the critique rubric in which you will be graded for more guidance on the expected content and format of your review.
- Save your Word document as a PDF.
- When submitting your PDF, use the naming convention outlined here:
YourLastName_LastNameOfColleagueCritiqued_C3.pdf
Step 4: In order to complete the Peer Review/Critique, you must
- Add the PDF as an attachment in the comment sidebar in the assignment.
- Include a comment such as "here is my critique" in the comment area.
- PLEASE DO NOT complete the lesson rubric as your review, award points, or grade the map you are critiquing. Even though Canvas asks you to complete the rubric, PLEASE DO NOT COMPLETE THE RUBRIC OR ASSIGN POINTS/GRADE.
Step 5: When you're finished, click the Save Comment button. Canvas may not instantly show that your PDF was uploaded. You may need to exit from the course, leave the page, refresh your browser, or some combination thereof to see that you've completed the required steps for the peer review. If in doubt, you can send a message to the instructor for them to check an confirm that your PDF was successfully uploaded.
Note: Again, you will not submit anything for a letter grade or provide comments in the lesson rubric.
Lesson 5 Lab
Lesson 5 LabColor and Choropleth Mapping in Series
In Lab 5, we will explore different ways of choosing data classification and color schemes for choropleth maps. As a cartographer, you will often have to choose between several of these options, many of which may seem at first glance to be equally appropriate. In this lab, we will utilize data from the American Community Survey, provided by the U.S. Census—a commonly used source of data for statistical maps. From this data source, we will focus on a specific variable frequently in focus during public policy debates: health insurance.
The first part of Lab 5 will focus on data classification. There are many ways to classify statistical data on maps, and it is important that you understand them, and be able to defend your choice of classification scheme to others. As we will be not only be classifying data but also adding that data to maps, this lab will also focus on the use of color on maps. Finally, as suggested in the lesson content, we will explore ways of making comparable maps - in this lab, we will be making three pairs of maps.
Lab Objectives
- Create three pairs of county-level choropleth maps describing health insurance in New England.
- Utilize shared or similar legends to help readers understand the relationships between pairs of maps.
- Use information about data distributions and health insurance rates in New England and the US overall to plan shared data classification breaks.
- Understand the impact of different color schemes and classification methods; be able to reflect upon and write about these decisions.
Overall Lab Requirements
For Lab 5, you will create three pairs of maps, each pair as its own full-page map layout. In total, you will have three separate pages. Two maps will appear on each page. You will also write a short reflection statement about each pair of maps.
- For each pair, use the same map positioning and scale within each frame; one scale bar for both maps.
- Prepare balanced page layouts with all elements suitably sized and balanced negative space—no pinched elements or visual collisions.
- Attend to text hierarchy: overall title, subtitles, legend title(s), legend class labels, scale, data source, and name. Use thoughtful and efficient wording when labeling map elements.
Map Requirements
Map Pair One: Use a Sequential Color Scheme
- Choose two related variables to map from the provided American Community Survey (ACS) data.
- Do not just choose two age groups (e.g., 18-under; 19-25 years).
- The mapped data must be two related variables.
- Select class breaks manually
- Create dot plots in Microsoft Excel
- Draw appropriate breaks using your eye to judge the data
- Enter these values as manual breaks in ArcGIS Pro.
- Use a sequential color scheme and a single shared legend for both maps.
- Include a short write-up (100+ words)
- Include a screenshot of your dot plot with lines drawn to demonstrate the breaks you chose, as well as a short description of how you selected these breaks.
- Include a screenshot of the symbology pane for both maps.
- Discuss why you selected this particular color scheme.
Map Pair Two: Use a Diverging Color Scheme
- Re-create your maps from map pair #1; using a diverging color scheme.
- Choose a critical break or class using external information using either of the approaches listed
- Use a value that is directly derived from your chosen data set (e.g., the mean of the data)
- Any logical dividing point that is calculated from an external source (e.g., the U.S. national average)
- Adjust other class breaks accordingly.
- Use a single well-designed shared legend for both maps.
- Include a short write-up (100+ words) describing the critical break or class you chose and why.
- Discuss why you selected this particular color scheme.
- Include a screenshot of the symbology pane for both maps.
Map Pair Three: Unclassed vs. Classed Maps (Choose your own appropriate color scheme)
- Choose one of the maps from map pairs #1 and #2 and create two more maps of this data—unlike in the previous layouts you made, these two maps will show the same data/topic.
- One of the maps should be an unclassed map; one should be classed.
- For the classed map, choose a classification method available in ArcGIS Pro—do not manually adjust the class breaks created, but ensure that this method is appropriate for the data you are mapping.
- Include a well-designed legend for each map.
- Include a short write-up (100+ words) that describes why you chose the classification method you did, and how you think its effectiveness compares to that of the unclassed map.
Lab Instructions
- Download the Lab 5 zipped file (43.2 MB). It contains:
- a project (.aprx) file to be opened in ArcGIS Pro;
- a database that includes the spatial boundary and health insurance data needed to start this lab;
- a spreadsheet containing New England health insurance data.
- Data source: US Census Bureau - TIGER boundary files and American Community Survey (ACS) S2701 (Health Insurance Coverage Status) 5-year estimates for 2016.
- For the purposes of this lab, New England is defined as the following states: Massachusetts, Connecticut, Rhode Island, Vermont, New Hampshire, and Maine.
- Extract the zipped folder, and double-click the blue (.aprx) file to open ArcGIS Pro.
- In addition to the ArcGIS Pro file, you will also be using the ACS_2016_NewEngland_HealthInsurance.xlsx file to explore New England health insurance data.
- Note that you will not need to import any data into ArcGIS Pro - all data is included and ready to map. The Excel file is only for visually exploring the data in order to select class breaks for your maps.
Grading Criteria
Registered students can view a rubric for this assignment in Canvas.
Submission Instructions
- You will have three map layout PDFs to submit. Each will contain one map pair using the naming conventions outlined below.
- Map Layout/Pair 1: LastName_Lab5_Layout1.pdf
- Map Layout/Pair 2: LastName_Lab5_Layout2.pdf
- Map Layout/Pair 3: LastName_Lab5_Layout3.pdf
- Include your write-ups (all three in one document) as a separate PDF.
- Lab Write-up: LastName_Lab5_WriteUp.pdf
- Remember that your write-up should include three 100+ word sections (300+ words in total) - these write-ups should defend your data classification and color scheme selection choices. The write-up for your first pair of maps must also include an image of your dot plot with annotated breaks, and screenshots of the Symbology Pane in ArcGIS Pro for both maps.
- Lab Write-up: LastName_Lab5_WriteUp.pdf
- Submit the three map layout PDFs and one write-up (also PDF) to Lesson 5 Lab for instructor review.
Ready to Begin?
More instructions are available in the Lesson 5 Lab Visual Guide.
Lesson 5 Lab Visual Guide
Lesson 5 Lab Visual GuideLesson 5 Lab Visual Guide Index
- Starting File
- Explore the Health Insurance Data in Excel
- Standardize Chosen Data for Visualization
- Create Dot Plots Using your Standardized Data
- Use this Plot to Visually Select Breaks
- Create Maps (1 & 2) Using These Breaks
- Create Maps (3 & 4) Using Diverging Colors
- Create Maps (5 & 6) Unclassed vs. Classed
- Final Deliverables
- Additional Tips
1. Starting File
This is your starting file in ArcGIS Pro. It includes county-level boundary data for the United States. This county-level file has been joined with health insurance data for New England from the American Community Survey (ACS). A state boundaries file is also included – this file is not needed to map the health insurance data, but you may choose to symbolize it to create visible state boundaries on your map. Note that you also have hydrology polygons for the ocean and major lakes. You should ensure that your final maps use these properly to avoid weird situations where some state/county boundaries (Michigan in particular!) look like they're stretching over into major bodies of water.

2. Explore the Health Insurance Data in Excel
Within the health insurance data provided in the Lab 5 zipped folder, find two variables you are interested in and their associated universes. For example, if you were interested in uninsured people under 18, your value and universe would be those shown in Figure 5.2 below. (note: this is one variable, you need to choose two).

3. Standardize Chosen Data for Visualization
Paste the four columns you will need "as values" (see Figure 5.3) into the Chosen Data sheet. (Reminder: use something other than just age for your maps). This will eliminate the clutter of the full dataset, giving you space to calculate standardized values from your data. We will use these standardized values to determine class breaks for our first set of maps.
Once you have your two variables of interest (and their universes) in the Chosen Data sheet, use Excel to calculate a standardized column of data for each of your variables. You want to divide each variable of interest by its universe (recall the Data Standardization section in Lesson 5).
4. Create Dot Plots Using your Standardized Data
Insert a column of 1s and 2s as shown - we will use this to create a dot plot. When you select columns A and B below and insert a scatter plot, this will create a dot plot showing the distribution of your two standardized variables along the number line.
5. Use this Plot to Visually Select Breaks
Draw lines with the "insert shape" tool to illustrate where you will be placing breaks in your data. Annotate your lines if you choose the breaks for a reason other than just eyeing the dot distribution. For example, if you place a break at the national average for a variable, annotated this break with a text box explanation such as "US national average." Ex: “national average."
Note that Figure 5.7 is an example of how to draw lines above your dot plot, but these are not good breaks.
6. Create Maps (1 & 2) Using These Breaks
We will not be importing our excel data into ArcGIS Pro, as I have already loaded the health insurance data there for you. We only needed the Excel file to decide on what breaks to use for our data classification. Instead of importing standardized values, use ArcGIS Pro to standardize your data for you: make sure the variables you choose match the ones you chose earlier!
You will then manually edit your class breaks to match the ones you drew on your dot plot (use your eye to estimate the values). The screenshot in Figure 5.8 (below) is an example of a screenshot from the Symbology Pane. You will submit a screenshot of the Symbology Pane for both maps in layout one, in addition to an image of your dot plot with annotated breaks.
7. Create Maps (3 & 4) Using Diverging Colors
For these maps, you will be setting a critical class break (e.g., based on the mean of the data) and a diverging color scheme. To create your second pair of maps, choose a diverging color scheme. Then, set a deliberate and useful critical class or break. Once the break is set, you should manipulate the other class breaks manually. As a suggestion, for the other class breaks you could start with the manual breaks you chose for your first two maps, but may need to adjust them to work with this new color scheme. Reference the Lesson 5 reading for ideas and advice on how to choose a critical class or break.
8. Create Maps (5 & 6) Unclassed vs. Classed
For the third set of maps, abandon your previously-selected class breaks. In this set of maps, you will compare the visual difference between a classed map and an unclassed map. Use the same sequential color scheme for both maps so they can be adequately compared. You should also use consistent line design, etc., so as to not distract from the primary difference of interest - the classification method used. Unlike with the first two sets of maps, you will not be mapping two different variables for comparison here. You will choose just one of the variables from your previous maps, and visualize this variable on both of maps 5 & 6.
For your classed map, choose any of the methods available in ArcGIS Pro – but have a reason why! You will discuss your reasoning for choosing one of these methods in your write-up for this map pair.
9. Final Deliverables
For this lab you will submit three layouts, each containing a pair of maps. You will also submit a write-up document, with a 100+ word explanation of your design (data classification and color) choices for each map pair. Make sure to also design a neat and useful layout - see Lesson/Lab 2 for layout design advice.
9.1 Example Map Pair #1
Don’t copy this (poor) layout design – use your own knowledge and judgment. Clean up titles, marginal elements, alignments, etc. – use either portrait or landscape, whichever you prefer. Note that elements which refer to both maps (legend; north arrow; scale bar) need only be included once.
Visual Guide Figure 5.13. Example Map Layout #19.2 Example Map Pair #2
Don’t copy this (poor) layout design – use your own knowledge and judgment.
Visual Guide Figure 5.14. Example Map Layout #2Use convert to graphics to manually improve your legend. Use a text box to annotate your critical class/break!
Visual Guide Figure 5.15. Using the Convert to Graphics function.9.3 Example Map Pair #3
Don’t copy this (poor) layout design – use your own knowledge and judgment. Remember this map pair uses the same data for each map – it is demonstrating the effects of classification. Your goal should be to make a clean, useful legend for each map - make it look better than the legend design below.
Visual Guide Figure 5.16. Example Map Layout #3.
10. Additional Tips
Think about color and what you are mapping. Are you mapping insured or uninsured? Choose colors wisely – what do they represent?
Remember that you can employ text to explain your map! Use text sparingly but effectively – don’t be afraid to use convert to graphics and/or manually edit text and layout elements. When choosing a color scheme as well as when doing your write-up, keep in mind: the perceptual progression of your data should match the perceptual progression of your color scheme.
Credit for all screenshots is to Cary Anderson, Penn State University; Data Source, US Census Bureau.
Summary and Final Tasks
Summary and Final TasksSummary
Congrats on making it to the end of Lesson 5! In this lesson, we learned about color, data classification, and choropleth maps - three topics that are quite inter-related. During our discussion on color models and human color vision, we talked about how to select appropriate color schemes to choropleth maps that represent quantitative data. We learned how to choose a color scheme for a map based on the perceptual progression of our data, as well as how to consider other factors such as map purpose, color accessibility, and data context. We also explored ideas related to data classification. We specifically focused our attention on how to choose a classification method and how that choice can affect the information presented on the map. Choropleth symbolization, while commonly used to map quantitative data, does present limitations in that data are aggregated to an enumeration unit and are assumed to be continuous across that unit which may not be how the data truly are distributed.
In Lab 5, we made pairs of choropleth maps. In doing so, we took on the challenge of making maps that work well both independently and when viewed together. We also compared the visual effect of classed vs. unclassed maps, and considered the impact of each method on reader perception of our maps. In building our final map layouts, we utilized knowledge from earlier lessons, such as legend and layout design. As we move forward with the course, the skills we learn will continue to build upon each other. We will design some more interesting map layouts in Lab 6!
Reminder - Complete all of the Lesson 5 tasks!
You have reached the end of Lesson 5! Double-check the to-do list on the Lesson 5 Overview page to make sure you have completed all of the activities listed there before you begin Lesson 5.


















